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Description

Able to conceal itself in shadows, it never appears before humans, so its very existence was the stuff of myth.

Types

Fighting
Ghost

Weaknesses

Flying2x
Psychic2x
Fairy2x
Ghost2x

Pokémon Data

Number802
Height0.7m; Weight: 22.2kg
Gender --
Abilities Technician
Generation Generation VII

Base Stats

StatValue
HP
90
Speed
125
Attack
125
Defense
80
Special Attack
90
Special Defense
90

Moves List

Move list for Ultra Sun & Ultra Moon

LevelMoveTypeClassPowPPAccEffect
1 Fire Punch
Fire
Physical 75 15 100 Has a 10% chance to burn the target.
1 Assurance
Dark
Physical 60 10 100 Power is doubled if the target has already received damage this turn.
1 Thunder Punch
Electric
Physical 75 15 100 Has a 10% chance to paralyze the target.
1 Laser Focus
Normal
Status 30 Guarantees a critical hit with the user's next move.
1 Counter
Fighting
Physical 20 100 Inflicts twice the damage the user received from the last physical hit it took.
1 Pursuit
Dark
Physical 40 20 100 Has double power against, and can hit, Pokémon attempting to switch out.
1 Shadow Sneak
Ghost
Physical 40 30 100 Inflicts regular damage with no additional effect.
1 Drain Punch
Fighting
Physical 75 10 100 Drains half the damage inflicted to heal the user.
1 Ice Punch
Ice
Physical 75 15 100 Has a 10% chance to freeze the target.
5 Force Palm
Fighting
Physical 60 10 100 Has a 30% chance to paralyze the target.
11 Feint
Normal
Physical 30 10 100 Hits through Protect and Detect.
15 Rolling Kick
Fighting
Physical 60 15 85 Has a 30% chance to make the target flinch.
20 Copycat
Normal
Status 20 Uses the target's last used move.
26 Shadow Punch
Ghost
Physical 60 20 Never misses.
30 Role Play
Psychic
Status 10 Copies the target's ability.
35 Jump Kick
Fighting
Physical 100 10 95 If the user misses, it takes half the damage it would have inflicted in recoil.
41 Psych Up
Normal
Status 10 Discards the user's stat changes and copies the target's.
45 Spectral Thief
Ghost
Physical 90 10 100 Steals the target's stat increases, then inflicts damage.
50 Close Combat
Fighting
Physical 120 5 100 Lowers the user's Defense and Special Defense by one stage after inflicting damage.
56 Sucker Punch
Dark
Physical 70 5 100 Only works if the target is about to use a damaging move.
60 Endeavor
Normal
Physical 5 100 Lowers the target's HP to equal the user's.
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