Registeel - #379
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Description
REGISTEEL has a body that is harder than any kind of metal. Its body is apparently hollow. No one has any idea what this POKéMON eats.
Types
Steel
Weaknesses
Fighting2x
Ground2x
Fire2x
Pokémon Data
Number | 379 |
---|---|
Height | 1.9m; Weight: 205.0kg |
Gender | -- |
Abilities | Clear Body, Light Metal |
Generation | Generation III |
Base Stats
Stat | Value |
---|---|
HP |
80
|
Speed |
50
|
Attack |
75
|
Defense |
150
|
Special Attack |
75
|
Special Defense |
150
|
Moves List
Move list for Ultra Sun & Ultra Moon
Level | Move | Type | Class | Pow | PP | Acc | Effect |
---|---|---|---|---|---|---|---|
1 | Stomp | Normal |
Physical | 65 | 20 | 100 | Has a 30% chance to make the target flinch. |
1 | Explosion | Normal |
Physical | 250 | 5 | 100 | User faints. |
1 | Metal Claw | Steel |
Physical | 50 | 35 | 95 | Has a 10% chance to raise the user's Attack by one stage. |
1 | Charge Beam | Electric |
Special | 50 | 10 | 90 | Has a 70% chance to raise the user's Special Attack by one stage. |
1 | Bulldoze | Ground |
Physical | 60 | 20 | 100 | Has a 100% chance to lower the target's Speed by one stage. |
25 | Curse | Ghost |
Status | — | 10 | — | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
31 | Ancient Power | Rock |
Special | 60 | 5 | 100 | Has a 10% chance to raise all of the user's stats by one stage. |
37 | Amnesia | Psychic |
Status | — | 20 | — | Raises the user's Special Defense by two stages. |
37 | Iron Defense | Steel |
Status | — | 15 | — | Raises the user's Defense by two stages. |
43 | Flash Cannon | Steel |
Special | 80 | 10 | 100 | Has a 10% chance to lower the target's Special Defense by one stage. |
43 | Iron Head | Steel |
Physical | 80 | 15 | 100 | Has a 30% chance to make the target flinch. |
49 | Hammer Arm | Fighting |
Physical | 100 | 10 | 90 | Lowers user's Speed by one stage. |
55 | Zap Cannon | Electric |
Special | 120 | 5 | 50 | Has a 100% chance to paralyze the target. |
55 | Lock-On | Normal |
Status | — | 5 | — | Ensures that the user's next move will hit the target. |
61 | Superpower | Fighting |
Physical | 120 | 5 | 100 | Lowers the user's Attack and Defense by one stage after inflicting damage. |
67 | Hyper Beam | Normal |
Special | 150 | 5 | 90 | User foregoes its next turn to recharge. |
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