Take and Hold (Heroic Act) Ultimate Abilities
In-game Description (Abilities)
The Grand Strategist chooses one combat tactics area. Every ally inside that area gains an additional turn with 1 AP and 2 MP at the start of the Grand Strategist’s next turn.For every enemy that was killed in the selected combat tactics area, the additional AP is increased by +1 (up to maximum 3), and the additional MP is increased by +2 (up to maximum 6).
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