Continue to the end of the hallway and duck under the debris at the end to enter a library room. Look in the back left of the area for a fallen walkway we can run up to grab a ledge. Shimmy to the left and when you reach the corner, work your way around it before climbing up further as high as you can. Jump backwards to the chandelier and then again to the upper platform on the right.
Follow the balcony to the end for a chest and then enter the door nearby. Cruise through the small room here and out the door onthe far side. Drop down from the ledge into the large room below. grab the chest from the far end, then do a 180 degree turn and slide under the debris at the opposite end of the room.
In this room, we need to enter the green circle on the mini-map and investigate the clues here. You’ll want to have a look at the broken display case at the back left of the room, the blood spatter in the middle and the broken vase just next to where we entered the room. After investigating the clues, a scene will play.
A time limit will now become active - this is related to one of the optional objectives. We have 1 minute to reach the balcony above. Run over and climb up the stuffed bear on the right side of the room. From his head, jump to the beams on the right and hop across until you reach the balcony area opposite the target balcony. On this balcony, you will see a ramp. Climb up this and jump across to the tusks ahead and again to the chandelier. Shimmy to the right, climb to the top of the light and jump backwards to the next chandelier. Climb this all the way to the top to reach the beam above. From here jump to the beam holding the previous chandelier and from this beam jump towards the balcony to grab a metal pole Connor will use to swing up to the target location. Hop up and enter the broken diplay window and enter the room behind it, investigate the clue here before returning to the balcony. Investigate the mask to the right of the broken display case we just climbed through and a scene will play. head over to the cabinet indicated and interact with it. In the next room, climb the organ to the floor above. Work your way across the beams to the far side of the room (there is also a chest in the room below if you are interested). follow the beam into the next area, Drop into the room at the end. Enter the small, low passage to the right of the desk and interact with the wall at the far end for a scene.
When we regain control of Connor, again we will have to investigate clues in the immediate area. Check out the bloodstain on the floor to the right of the clock, the clock itself and the musket just to the right of where we jumped down propped up against a pillar. Once all three have been looked at, another scene will play. We now have another timer! This time, it is for the other optional objective - to solve the clock puzzle within one minute. To do this, look in the alcove behind the clock to the right and note the display cabinet. See how all the time pieces in here have exactly the same time on them? That is the same time we need to enter on the grandfather clock. Interact with the main clock and set the time to 4:50 - the little hand just before the ‘V’ and the big hand on the ‘X’. This will open the passage to the next area. Follow the passage all the way to the end and after the scene, drop down the hole featured in the sequence and run over to the objective marker to complete the mission.
You are Connor, warrior son of a Native American mother and British father. As the colonies draw closer to revolution, you will dedicate your life to the freedom of your clan, becoming the spark that ignites the revolution into a full blaze. Your crusade will lead you through blood-soaked battlefields and crowded city streets, to the perilous wilderness and stormy seas. You will not only witness history… you will make it. Set against the backdrop of one of the bloodiest Revolutions in world history, prepare to be drawn back into the centuries old battle between the Assassin’s Order and their sworn enemy, the Templars. Unleash lethal new skills and experience a stunningly realistic world created by Anvil Next, a new engine that redefines gaming. Welcome to an entirely new chapter in the Assassin’s Creed saga.
Inside this guide:
Every story mission (and how to get FULL Synch for each one!).
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