Where to begin¶
Follow the guidelines in the following page to find where to unlock and begin Slaughterstar 3000. This particular Circle of Slaughter focuses on the all of the enemies you encounter as part of Maliwan such as the Maliwan soldiers and Mechs, knowing how to handles these enemies will give you an easier time.
General Tips¶
As with all Circle of Slaughters, it’s better to enter them at Level 50 with a clear build in mind. You’ll want to use anything that increases your surviability and the Resilient Perk from the Survivor Guardian Rank tree is a must, being able to recover from Fight For Your Life is too valuable when you’re up against a huge amount of enemies at any given time.
You’ll also want to take Grenades that have as large an area of effect as possible, such as the reward from Raiders of the Lost Rock (the higher the level the better). Finally, you’ll need to make the decision of whether you want to go Solo or with a group. Solo will give you less enemies but then you lose the security of revivals or last minute wins from other party members.
Optional Objectives¶
Circle of Slaughters will have an optional objective each round that you can choose to complete it not. The reward isn’t overly exceptional, just an extra boost in XP and Cash and may be more trouble than they’re worth but if you get an easy one, it may be worth going for. Objectives such as Grenade Kills or Melee Kills are the easier ones and should generally be completed due to their relative ease but one’s such as Ground Slam kills should probably be skipped.
Enemy Advice¶
As mentioned above, your opponents in this final Circle of Slaughter are a little more varied and for good reason seeing as this is the last particular one you’ll unlock in the game. You’ll be up against all forms of Maliwan Soldiers along with their Mechs, for this reason alone, be sure to have a Corrosive and Shock weapon at the very least.
Of the Maliwan Soldiers, the Jet Troopers should be your first priority, their ability to snipe you from great distances can really total up the damage when there’s more than one at a time. On top of that, these are the enemies that can fly out of the map, causing the Circle of Slaughter to become bugged and incomplete. Other than these enemies, any NOG enemy should be taken out quickly when dealing with ground troops, their ability to recover and shield their allies make them a nuisance while the Heavies are always difficult and will pump out huge amounts of damage if you’re not paying attention.
As the Circle of Slaughter goes on, you’ll find yourself up against Gundogs which are quick but very weak to Corrosive and then the Mechs of all sizes. This is where it really pays to have a Corrosive weapon, you’ll want to shred their Armor as quickly as possible as leaving these foes around for too long will make the arena become overwhelming, especially with the boss Mechs that appear in the later stages.
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