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Goodneighbor Unique Locations

Description

"Goodneighbor" iconGoodneighbor, formerly known as Scollay Square before the Great War, stands as a significant settlement within the Financial District of Boston in the world of Fallout 4. Led by Mayor "John Hancock" iconJohn Hancock, this eclectic town serves as a haven for ghouls, criminals, and other individuals who find themselves at odds with mainstream Commonwealth society.

Background / History

  • Established in 2240 by exiled criminals from "Diamond City" iconDiamond City, "Goodneighbor" iconGoodneighbor grew into a bustling community with its own unique culture and governance.
  • Mayor "John Hancock" iconJohn Hancock rose to power after overthrowing the previous ruler, Vic, and instituted a philosophy of “Of the people, for the people” to guide the town’s affairs.
  • Despite efforts by Hancock and the Neighborhood Watch to maintain order, Goodneighbor remains a hotbed of criminal activity, including murder, extortion, and drug trafficking.

Layout

  • The town features various establishments such as Kill or Be Killed (weapons shop), Daisy’s Discounts (general store), and "The Third Rail" iconThe Third Rail (bar).
  • Other notable locations include Bobbi’s place, "Hotel Rexford" iconHotel Rexford, Memory Den, and Old State House, each contributing to the town’s diverse atmosphere.

Inhabitants

  • Companions like "John Hancock" iconJohn Hancock and "Robert MacCready" iconRobert MacCready can be found in "Goodneighbor" iconGoodneighbor, alongside residents such as Daisy, Doctor Amari, and Whitechapel Charlie.
  • Triggermen, drifters, and members of the Neighborhood Watch populate the streets./

Companions:

Residents

Residents
Bobbi No-Nose
Cedric Hopton (optional)
Clair Hutchins
Daisy
Doctor Amari
Emogene Cabot (optional)
Fahrenheit
Finn
Fred Allen
Ham
Irma
Kent Connolly
KL-E-0
Magnolia
Marowski
Rufus Rubins
Sammy (deceased)
Stan Slavin
Vault-Tec rep
Whitechapel Charlie

Generic NPCs:

Generic NPCs
19 drifters
10 Neighborhood Watch
Various Triggermen

Notable Loot

Notes

  • "Goodneighbor" iconGoodneighbor draws inspiration from real-world history, with its name derived from Boston’s Scollay Square and its culture reflecting elements of pre-War urban life.
  • The Memory Den’s design is based on the Gordon’s Scollay Square Olympia Theatre, adding an authentic touch to the game’s depiction of the area.

Bugs

  • Players may encounter occasional bugs when entering "Goodneighbor" iconGoodneighbor, such as character animation glitches, which can typically be resolved by simple actions like drawing a weapon.

Interactive Map Locations

1. Commonwealth Map (Updated)

X: 8707 Y: 7008
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