Marth Main Game
Basic Info
Known as the Emblem of Beginnings. Reads enemy’s intentions in battle and responds with a flurry of strikes.
Inheritable Skills
Bond Level | Skill | Skill Description | SP Cost |
---|---|---|---|
1 | Perceptive | If the unit initiates combat, grants Avo+15 during combat. Avo increases with high Spd. | 250 |
1 | Avoid +10 | Grants Avo+10. | 500 |
2 | Sword Agility 1 | Grants Avo+10 at a cost of Crit-10 when using a sword. | 500 |
3 | Break Defenses | If unit’s attack breaks foe, unit makes an extra attack at 50% damage. | 2000 |
4 | Avoid +15 | Grants Avo+15. | 1500 |
6 | Sword Agility 2 | Grants Avo+15 at a cost of Crit-10 when using a sword. | 1000 |
7 | Unyielding | At start of player phase, if HP is 20% or less, restores 20% of unit’s max HP. | 100 |
8 | Sword Agility 3 | Grants Avo+20 at a cost of Crit-10 when using a sword. | 2000 |
9 | Avoid +20 | Grants Avo+20. | 2500 |
12 | Unyielding+ | At start of player phase, if HP is 30% or less, restores 30% of unit’s max HP. | 200 |
13 | Sword Agility 4 | Grants Avo+25 at a cost of Crit-10 when using a sword. | 3000 |
14 | Avoid +25 | Grants Avo+25. | 3500 |
16 | Perceptive+ | If the unit initiates combat, grants Avo+30 during combat. Avo increases with high Spd. | 500 |
17 | Sword Agility 5 | Grants Avo+30 at a cost of Crit-10 when using a sword. | 4000 |
18 | Unyielding++ | At start of player phase, if HP is 40% or less, restores 40% of unit’s max HP. | 300 |
19 | Avoid +30 | Grants Avo+30. | 4500 |
Sync Skills
Bond Level | Skill | Skill Description |
---|---|---|
1 | Perceptive | If the unit initiates combat, grants Avo+15 during combat. Avo increases with high Spd. |
1 | Strength +1 | Grants Str+1. |
1 | Dexterity +1 | Grants Dex+1. |
1 | Speed +1 | Grants Spd+1. |
1 | Effective: Medeus | Attacks from Marth count as Effective against this unit. |
2 | Dexterity +2 | Grants Dex+2. |
3 | Break Defenses | If unit’s attack breaks foe, unit makes an extra attack at 50% damage. |
4 | Speed +2 | Grants Spd+2. |
6 | Strength +2 | Grants Str+2. |
7 | Unyielding | At start of player phase, if HP is 20% or less, restores 20% of unit’s max HP. |
9 | Dexterity +3 | Grants Dex+3. |
12 | Unyielding+ | At start of player phase, if HP is 30% or less, restores 30% of unit’s max HP. |
13 | Speed +3 | Grants Spd+3. |
14 | Strength +3 | Grants Str+3. |
16 | Perceptive+ | If the unit initiates combat, grants Avo+30 during combat. Avo increases with high Spd. |
17 | Dexterity +4 | Grants Dex+4. |
18 | Unyielding++ | At start of player phase, if HP is 40% or less, restores 40% of unit’s max HP. |
19 | Speed +4 | Grants Spd+4. |
Unlockable Proficiencies
Sword
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