The storm rifle is the covenant equivalent of the assault rifle, dishing out a similar amount of damage, but its rate of fire will increase the longer you hold the fire button down. On the negative side, you will be unable to pick up ammo for the storm rifle and will have to find another weapon to replace it. Additionally, if you hold the fire button down for too long, it will overheat and remain unusable for a few seconds. Most useful at short to medium range.
Similar to both the battle rifle and the DMR. The covenant carbine has a scope and therefore the accuracy of the aforementioned weapons. The big difference is that it does less damage per shot, but has a larger ammo reserve and faster rate of fire than either of them. Best used at medium to long range.
Essentially the same as the sniper rifle, but without the ammo clip. Instead it uses plasma energy, meaning you’ll never have to reload. The negatives though, similar to the other covenant weapons is that there is no way to pick up ammo for them and firing too much, too soon will result in the weapon overheating and being unusable for a short period of time.
Halo 4 is the next blockbuster installment in the iconic franchise that’s shaped entertainment history and defined a decade of gaming. Set almost five years after the events of Halo 3, Halo 4 takes the series in a bold new direction and sets the stage for an epic new sci-fi saga, in which the Master Chief returns to confront his destiny and face an ancient evil that threatens the fate of the entire universe.
Inside our guide to Halo 4 you will find:
Full weapons guide.
Every single campaign mission.
How to find all of the Secret Terminals.
How to fight your way through the Spartan Ops Co-Op mode.
Forge Walkthrough.
Massive, in-depth multiplayer strategies for every single map.
Key multiplayer weapon load-outs and battle tactics.
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