Gumshoos - #735
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Description
When it finds a trace of its prey, it patiently stakes out the location...but it’s always snoozing by nightfall.
Types
Normal
Weaknesses
Fighting2x
Pokémon Data
Number | 735 |
---|---|
Height | 0.7m; Weight: 14.2kg |
Gender | 50% ♀, 50% ♂ |
Abilities | Stakeout, Strong Jaw, Adaptability |
Generation | Generation VII |
Base Stats
Stat | Value |
---|---|
HP |
88
|
Speed |
45
|
Attack |
110
|
Defense |
60
|
Special Attack |
55
|
Special Defense |
60
|
Evolutions
Moves List
Move list for Ultra Sun & Ultra Moon
Level | Move | Type | Class | Pow | PP | Acc | Effect |
---|---|---|---|---|---|---|---|
1 | Sand Attack | Ground |
Status | — | 15 | 100 | Lowers the target's accuracy by one stage. |
1 | Tackle | Normal |
Physical | 40 | 35 | 100 | Inflicts regular damage with no additional effect. |
1 | Leer | Normal |
Status | — | 30 | 100 | Lowers the target's Defense by one stage. |
1 | Pursuit | Dark |
Physical | 40 | 20 | 100 | Has double power against, and can hit, Pokémon attempting to switch out. |
13 | Odor Sleuth | Normal |
Status | — | 40 | — | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. |
16 | Bide | Normal |
Physical | — | 10 | — | User waits for two turns, then hits back for twice the damage it took. |
19 | Bite | Dark |
Physical | 60 | 25 | 100 | Has a 30% chance to make the target flinch. |
23 | Mud-Slap | Ground |
Special | 20 | 10 | 100 | Has a 100% chance to lower the target's accuracy by one stage. |
27 | Super Fang | Normal |
Physical | — | 10 | 90 | Inflicts damage equal to half the target's HP. |
31 | Take Down | Normal |
Physical | 90 | 20 | 85 | User receives 1/4 the damage it inflicts in recoil. |
35 | Scary Face | Normal |
Status | — | 10 | 100 | Lowers the target's Speed by two stages. |
39 | Crunch | Dark |
Physical | 80 | 15 | 100 | Has a 20% chance to lower the target's Defense by one stage. |
43 | Hyper Fang | Normal |
Physical | 80 | 15 | 90 | Has a 10% chance to make the target flinch. |
47 | Yawn | Normal |
Status | — | 10 | — | Target sleeps at the end of the next turn. |
51 | Thrash | Normal |
Physical | 120 | 10 | 100 | Hits every turn for 2-3 turns, then confuses the user. |
55 | Rest | Psychic |
Status | — | 10 | — | User sleeps for two turns, completely healing itself. |
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