Patrat - #504
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Description
Using food stored in cheek pouches, they can keep watch for days. They use their tails to communicate with others.
Types
Normal
Weaknesses
Fighting2x
Pokémon Data
Number | 504 |
---|---|
Height | 0.5m; Weight: 11.6kg |
Gender | 50% ♀, 50% ♂ |
Abilities | Run Away, Keen Eye, Analytic |
Generation | Generation V |
Base Stats
Stat | Value |
---|---|
HP |
45
|
Speed |
42
|
Attack |
55
|
Defense |
39
|
Special Attack |
35
|
Special Defense |
39
|
Evolutions
Moves List
Move list for Ultra Sun & Ultra Moon
Level | Move | Type | Class | Pow | PP | Acc | Effect |
---|---|---|---|---|---|---|---|
1 | Tackle | Normal |
Physical | 40 | 35 | 100 | Inflicts regular damage with no additional effect. |
3 | Leer | Normal |
Status | — | 30 | 100 | Lowers the target's Defense by one stage. |
6 | Bite | Dark |
Physical | 60 | 25 | 100 | Has a 30% chance to make the target flinch. |
8 | Bide | Normal |
Physical | — | 10 | — | User waits for two turns, then hits back for twice the damage it took. |
11 | Detect | Fighting |
Status | — | 5 | — | Prevents any moves from hitting the user this turn. |
13 | Sand Attack | Ground |
Status | — | 15 | 100 | Lowers the target's accuracy by one stage. |
16 | Crunch | Dark |
Physical | 80 | 15 | 100 | Has a 20% chance to lower the target's Defense by one stage. |
18 | Hypnosis | Psychic |
Status | — | 20 | 60 | Puts the target to sleep. |
21 | Super Fang | Normal |
Physical | — | 10 | 90 | Inflicts damage equal to half the target's HP. |
23 | After You | Normal |
Status | — | 15 | — | Makes the target act next this turn. |
26 | Focus Energy | Normal |
Status | — | 30 | — | Increases the user's chance to score a critical hit. |
28 | Work Up | Normal |
Status | — | 30 | — | Raises the user's Attack and Special Attack by one stage each. |
31 | Hyper Fang | Normal |
Physical | 80 | 15 | 90 | Has a 10% chance to make the target flinch. |
33 | Nasty Plot | Dark |
Status | — | 20 | — | Raises the user's Special Attack by two stages. |
36 | Mean Look | Normal |
Status | — | 5 | — | Prevents the target from leaving battle. |
38 | Baton Pass | Normal |
Status | — | 40 | — | Allows the trainer to switch out the user and pass effects along to its replacement. |
41 | Slam | Normal |
Physical | 80 | 20 | 75 | Inflicts regular damage with no additional effect. |
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