Solrock - #338
← Back to Pokédex
Description
A new Pokémon species, rumored to be from the sun. It gives off light while spinning.
Types
Rock
Psychic
Weaknesses
Ground2x
Steel2x
Water2x
Grass2x
Bug2x
Ghost2x
Dark2x
Pokémon Data
Number | 338 |
---|---|
Height | 1.2m; Weight: 154.0kg |
Gender | -- |
Abilities | Levitate |
Generation | Generation III |
Base Stats
Stat | Value |
---|---|
HP |
90
|
Speed |
70
|
Attack |
95
|
Defense |
85
|
Special Attack |
55
|
Special Defense |
65
|
Moves List
Move list for Ultra Sun & Ultra Moon
Level | Move | Type | Class | Pow | PP | Acc | Effect |
---|---|---|---|---|---|---|---|
1 | Tackle | Normal |
Physical | 40 | 35 | 100 | Inflicts regular damage with no additional effect. |
1 | Rock Throw | Rock |
Physical | 50 | 15 | 90 | Inflicts regular damage with no additional effect. |
1 | Confusion | Psychic |
Special | 50 | 25 | 100 | Has a 10% chance to confuse the target. |
1 | Harden | Normal |
Status | — | 30 | — | Raises the user's Defense by one stage. |
1 | Flare Blitz | Fire |
Physical | 120 | 15 | 100 | User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target. |
5 | Fire Spin | Fire |
Special | 35 | 15 | 85 | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
9 | Rock Polish | Rock |
Status | — | 20 | — | Raises the user's Speed by two stages. |
13 | Psywave | Psychic |
Special | — | 15 | 100 | Inflicts damage between 50% and 150% of the user's level. |
17 | Embargo | Dark |
Status | — | 15 | 100 | Target cannot use held items. |
21 | Rock Slide | Rock |
Physical | 75 | 10 | 90 | Has a 30% chance to make the target flinch. |
25 | Cosmic Power | Psychic |
Status | — | 20 | — | Raises the user's Defense and Special Defense by one stage. |
29 | Psychic | Psychic |
Special | 90 | 10 | 100 | Has a 10% chance to lower the target's Special Defense by one stage. |
33 | Heal Block | Psychic |
Status | — | 15 | 100 | Prevents target from restoring its HP for five turns. |
37 | Stone Edge | Rock |
Physical | 100 | 5 | 80 | Has an increased chance for a critical hit. |
41 | Solar Beam | Grass |
Special | 120 | 10 | 100 | Requires a turn to charge before attacking. |
45 | Explosion | Normal |
Physical | 250 | 5 | 100 | User faints. |
49 | Wonder Room | Psychic |
Status | — | 10 | — | All Pokémon's Defense and Special Defense are swapped for 5 turns. |
No Comments