Tranquill - #520
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Description
It can return to its Trainer’s location regardless of the distance separating them.
Types
Normal
Flying
Weaknesses
Rock2x
Electric2x
Ice2x
Pokémon Data
Number | 520 |
---|---|
Height | 0.6m; Weight: 15.0kg |
Gender | 50% ♀, 50% ♂ |
Abilities | Big Pecks, Super Luck, Rivalry |
Generation | Generation V |
Base Stats
Stat | Value |
---|---|
HP |
62
|
Speed |
65
|
Attack |
77
|
Defense |
62
|
Special Attack |
50
|
Special Defense |
42
|
Evolutions
Moves List
Move list for Ultra Sun & Ultra Moon
Level | Move | Type | Class | Pow | PP | Acc | Effect |
---|---|---|---|---|---|---|---|
1 | Gust | Flying |
Special | 40 | 35 | 100 | Inflicts regular damage and can hit Pokémon in the air. |
1 | Leer | Normal |
Status | — | 30 | 100 | Lowers the target's Defense by one stage. |
1 | Growl | Normal |
Status | — | 40 | 100 | Lowers the target's Attack by one stage. |
1 | Quick Attack | Normal |
Physical | 40 | 30 | 100 | Inflicts regular damage with no additional effect. |
15 | Air Cutter | Flying |
Special | 60 | 25 | 95 | Has an increased chance for a critical hit. |
18 | Roost | Flying |
Status | — | 10 | — | Heals the user by half its max HP. |
23 | Detect | Fighting |
Status | — | 5 | — | Prevents any moves from hitting the user this turn. |
27 | Taunt | Dark |
Status | — | 20 | 100 | For the next few turns, the target can only use damaging moves. |
32 | Air Slash | Flying |
Special | 75 | 15 | 95 | Has a 30% chance to make the target flinch. |
36 | Razor Wind | Normal |
Special | 80 | 10 | 100 | Requires a turn to charge before attacking. |
41 | Feather Dance | Flying |
Status | — | 15 | 100 | Lowers the target's Attack by two stages. |
45 | Swagger | Normal |
Status | — | 15 | 85 | Raises the target's Attack by two stages and confuses the target. |
50 | Facade | Normal |
Physical | 70 | 20 | 100 | Power doubles if user is burned, paralyzed, or poisoned. |
54 | Tailwind | Flying |
Status | — | 15 | — | For three turns, friendly Pokémon have doubled Speed. |
59 | Sky Attack | Flying |
Physical | 140 | 5 | 90 | User charges for one turn before attacking. Has a 30% chance to make the target flinch. |
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