Return to the Inn in Ladylake for a scene and then rest some additional times to get the skits The Shepherd and the Squire , discussing the palace ambush, and Black Crystal Armor , discussing Alisha’s armor. You can now exit the city and check the save for the skit The Scattered Bones, the Assassin’s Guild before walking south to Falkewin Hillside.
Rest at the Inn for skits and head outside Ladylake for another skit at the save.
After Alisha’s leaves to check with the nearby villagers head to the save for the Fixing the Bridge skit and then head toward the objective marker to meet Neif.
Tales of Zestiria takes place on the continent of Glenwood, which is governed over by two warring counties. Through the hatred of man an impurity known as “malevolence” is generated and all living things on the continent are turned into beasts known as Hellions. Humans live unaware of the corruption caused by the Lord of Calamity and the hidden race known as the Seraphim.
Join us as we scour every aspect of this massive game including the following:
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