Absolute Zero SSR Weapons
Description
Keep the cold temperature steady to heal allies.
Type
Ice Shell
Fully charged weapons will freeze the target for 2 seconds and leave it frostbitten for 6 seconds.
Breaking the ice shell causes additional damage equal to 151.00% of ATK. While frostbitten, the target’s weapon charge rate is reduced by 50%.
Advancement
1 star to activate: After dodging, summon a healing bee that follows the user and heals the ally with the lowest percentage of HP within 15 meters. Heal for 25% of ATK and restore 50 weapon charge points each time and last for 25 seconds.
Cooldown: 25 seconds.
2 stars to activate: Increase the current weapon’s base HP growth by 16%.
3 stars to activate: Use Sanctuary or discharge skills to remove debuffs from targets, can be used while being affected by control effects. Increase shatter and damage dealth for all teammates within range by 20%, and grant them immunity to control effects and shatter.
4 stars to activate: Increase the current weapon’s base HP growth by 32%.
5 stars to activate: Increase healing effect by 15%, plus an additional 20% when healing targets with less than 60% HP.
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