Devil's Fee Baldur's Gate
Description
The Devil’s Fee is a shop and gallery, showcasing an array of devilish artifacts and curios that will pique your interest. You must reach Baldur’s Gate in Act 3 to access Devil’s Fee.
How to Find / Access
- Make your way to Baldur’s Gate during Act 3.
Notable Loot
- Cloak of The Weave
- Gemini Gloves
- Gibus of the Worshipful Servant
- Hellbeard Halberd
- Infernal Diamonds
- Shapeshifter Hat
- Spellseeking Gloves
Notable NPCs
- Helsik: The enigmatic proprietor of The Devil’s Fee, holding the keys to its devilish mysteries.
- Tressym: A mysterious presence residing on the roof.
Notes / Other Information
Layout
- First Floor: The main gallery and trading area, where you can engage with Helsik and explore the array of devilish artifacts.
- Second Floor: Helsik’s private quarters and living space, offering a glimpse into their personal world.
- Basement: Accessible through a hatch or a secretive wall, connecting to the Forge of the Nine’s basement.
Defenses
- Entrance Ward: A warding glyph trap guards the entrance to the top floor, cautioning you against hasty exploration.
- Combat Encounters: Engaging Helsik in combat leads to the summoning of Gilded Imps and Gilded Minotaur as their loyal companions.
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