Hamarhraft Maul
Lore
The Dwarven grammar is garbled, but the weapon’s name suggests something about the importance of first impressions.
Description
Hamarhraft is an uncommon Maul that inflicts Thunder damage in an area around the wielder upon jumping. Although the Dwarven language on the weapon is somewhat scrambled, its name alludes to the significance of making strong initial impressions.
Location / Where to Find
Located in a Gilded Chest within one of the burning rooms on the second floor of the inn at Waukeen’s Rest (Coordinates: X: -84, Y:630). Note that accessing this chest before the room becomes engulfed in flames might be challenging, so utilizing Turn-Based Mode is advised.
Effects/Special Abilities
Holding this item provides the bearer with the following ability:
Shockwave: When the wearer executes a Jump, they inflict 1d4 Thunder damage in a 3 m / 10 ft radius upon landing.
Weapon Skills
Proficiency: Proficiency in this weapon grants access to these actions:
- Tenacity (Weapon Action) - Tenacity (Reaction): When missing an attack, deal Bludgeoning damage equal to your Strength Modifier (minimum 1).
- Backbreaker (Weapon Action): Put added force into your strike, potentially knocking the enemy Prone.
- Concussive Smash (Weapon Action): Deliver a forceful strike to deal damage and possibly Daze the target.
Proficiencies Required
Actions
Weapon Class
Two-Handed Melee Weapon
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