In spite of his feisty nature, Eight is wise for his years. Driven by a need to prove himself, he has also learnt to study those around him for weaknesses that may aid him in his quest to be the best. Shunning weaponry for fists, he takes pride in his duties and abilities.
Eight is a character that uses knuckles for his weapon, meaning that he will need to get up as close as possible to attack enemies. This puts him at a slight disadvantage against some enemies, as well as a huge disadvantage against flying or enemies out of range (like on a ledge you can’t reach).
One of the pluses to Eight is that he has a bunch of different styles he can switch to, with each one having different attacks depending on how you hold the left analog stick. Another benefit to using Eight is that he is very quick and his playstyle is more suited to those who are aggressive, rather than anything else. He can run around the battlefield with ease, avoiding attacks and then dive in when he sees an opening or a weakness to exploit.
Abilities¶
Name | Description | AP Cost | Prereq |
---|---|---|---|
Accelerate | Increase movement speed. | 2 | Level 17 |
Backhand | Deliver an attack with a high Stun rate with left analog stick down + normal attack. | 3 | Get Wildfire Special. |
Blind Strike | Increase critical hit rate when attacking some enemies from the rear. | -- | -- |
Explosive Fist | Slowly approach enemies and deliver a devastating punch. | 4 | Get Wildfire Stance: Power Up. |
Explosive Fist: Power Up | Increase power of Explosive Fist. | 6 | Get Explosive Fist. |
Flinchproof Fist | Receive invulnerability while performing Explosive Fist. | 8 | Get Explosive Fist: Power Up. |
Intel | Check status of locked-on targets. | -- | -- |
Last Stand | Receive Haste and Aura, but inflict user with Killsight. | 3 | Get Flinchproof Fist. |
Last Stand: AG Down | Reduce AG cost of Last Stand. | 3 | Get Last Stand. |
Lightspeed Jab | Deliver a weak but extremely fast punch. | 6 | Get Triple Slip. |
Lightspeed Jab: Distance Up | Increase distance teleported with Lightspeed Jab. | 6 | Get Lightspeed Swarm. |
Lightspeed Swarm | Teleport toward enemies with Lightspeed Jab. | 8 | Get Lightspeed Jab. |
Name | Description | AP Cost | Prereq |
---|---|---|---|
One-Two Cast | Cast finishing magic after a backhand attack. | 30 | Level 43; Get Backhand. |
Phantom Rush | Dodge all enemy attacks. | 5 | Get Untouchable. |
Phantom Rush: AG Down | Reduce AG cost of Phantom Rush. | 5 | Get Phantom Rush. |
Quick Draw | Cast finishing magic after a normal attack. | 10 | Level 40 |
Quick Draw II | Cast level II finishing magic. | 24 | Get One-Two Cast. |
Quick Draw III | Cast level III finishing magic. | 48 | Level 80; Get Quick Draw II. |
Quickbolt Special | Strike enemies and absorb HP during a combo by holding left analog stick down + ability button. | 2 | Get Quickbolt Stance. |
Quickbolt Stance | Shift to an erratic stance and perform combos with the ability button (and optionally, left analog stick up/left/right). | 2 | Get Accelerate. |
Quickbolt Stance: Power Up | Increase power of flying kick by pressing left analog stick up + ability button. | 4 | Get Quickbolt Stance. |
Rising Uppercut | Counterattack when downed by pressing normal attack at the right time. | 2 | Get Swiftwind Special. |
Sacrificial Slug | Drop user’s HP down to 1 and inflict tremendous damage on enemies. | 10 | Level 30 |
Name | Description | AP Cost | Prereq |
---|---|---|---|
Sidestep | Dodge sideways with left analog stick left/right + normal attack. | -- | -- |
Slipstream | Execute any number of dodges in succession. | 3 | Get Triple Slip. |
Swiftwind Special | Strike the ground during a combo by pressing left analog stick down + ability button. | 2 | -- |
Swiftwind Stance | Shift to a simple stance and perform combos with the ability button (and optionally, left analog stick up/left/right). | -- | -- |
Swiftwind Stance: Power Up | Increase power of the series of punches in Swiftwind Stance. | 4 | -- |
Triple Slip | Execute up to three dodges in succession. | 2 | Get Accelerate. |
Twinspell | Equip two spells at once. | 12 | Level 50 |
Untouchable | Window for dodging increases. | 5 | Get Slipstream. |
Wildfire Special | Conjure a pillar of fire during a combo by pressing left analog stick down + ability button. | 2 | Get Wildfire Stance. |
Wildfire Stance | Shift to an aggressive stance and perform combos with the ability button (and optionally, left analog stick up/left/right). | 2 | Get Rising Uppercut. |
Wildfire Stance: Power Up | Increase power of charge attack by pressing left analog stick up + ability button. | 4 | Get Wildfire Special. |
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