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In this section, we’ll delve into the various Flowmotion attacks. To get a Report in here, an enemy must be defeated with the attack. 1,000 kills will net you a Trophy, by the way; with Shock Dive and Kick Dive, that will be easiest. The Grid allows the easiest access to all of these, so go there for them.

Blow-off

For this, you’ll need to roll into a fairly large enemy. Kooma Pandas, Zolephants, Pegaslicks, Electricorns, and Ryu Dragons are about the size you’ll need; too big or too small and nothing happens. Once you begin circling around, press A to use the attack.

This move has the user throw the enemy into others, dealing damage upon the toss, and more upon hitting something. I doubt an enemy hit by the one tossed will count as a kill.

Buzz Saw

You’ll need to roll into a vertically-standing pole for this. Once you do and starting spinning around, press A to use this.

This move is a widespread, multiple hit move, in which the user swings around in a circle a few times, dealing damage.

Kick Dive

For this attack, you’ll need to roll into a wall, thereby launching off, then press A for the attack.

Alternatively, you can do a Flowmotion air slide (imagine riding off the edge of a rail, forcing a jump into mid-air, then pressing Y to go forward), and press A during it to execute this.

This move is a multiple-hit move, followed at the end by a shockwave.

Shock Dive

For this attack, you’ll need to roll into something, or otherwise engage in Flowmotion, then press B to do a jump, then press A to execute.

This attack will have the user dive to the ground at a high speed, hitting anything on the way down, creating a shockwave at the bottom of the drop.

Sliding Dive

For this, you’ll need to jump onto a rail, then press A to execute the attack whilst riding the rail. You’ll warp to the enemy and deal a single strike.

Wheel Rush

For this, you’ll need to air slide into a horizontal bar. These are pretty hard to find near enemy spawn points; go to the City of the Grid and head east to the area with the enemies and the streetlights. The tops of the streetlights are viable.

Once you begin circling around the bar, press A to go up high into the air, then rush down. This will deal some damage, but it is inaccurate.

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Guide Information
  • Publisher
    Square Enix
  • Platforms,
    3DS
  • Genre
    Action RPG
  • Guide Release
    19 June 2014
  • Last Updated
    7 December 2020
  • Guide Author
    Daniel Chaviers

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How to handle yourself in the myriad (and tourist-unfriendly) sleeping worlds with a complete walkthrough of the main story, from both Sora and Riku’s perspective. Plus extensive listings and tips to help you complete all the Reports, grab all the trophies and generally feel good about yourself. Nope, you’re not dreaming; it’s all in here!

Also Inside Our Detailed Strategy Guide:

  • A summary of the overarching Kingdom Hearts storyline so far.
  • Dozens of high quality screenshots to augment your reading experience.
  • The lowdown on the secret (and tough-as-nails) post-game boss.
  • Detailed listings of all the collectable items, commands and keyblades.
  • How to synthesise all of the friendly Spirits and what abilities they provide.
  • The requirements for all the trophies and tips on how to obtain them.
  • All you need to know about the Flick Rush tournaments.

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