Ferrothorn - #598
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Description
It fights by swinging around its three spiky feelers. A hit from these steel spikes can reduce a boulder to rubble.
Types
Grass
Steel
Weaknesses
Fire4x
Fighting2x
Pokémon Data
Number | 598 |
---|---|
Height | 1.0m; Weight: 110.0kg |
Gender | 50% ♀, 50% ♂ |
Abilities | Iron Barbs, Anticipation |
Generation | Generation V |
Base Stats
Stat | Value |
---|---|
HP |
74
|
Speed |
20
|
Attack |
94
|
Defense |
131
|
Special Attack |
54
|
Special Defense |
116
|
Evolutions
Moves List
Move list for Ultra Sun & Ultra Moon
Level | Move | Type | Class | Pow | PP | Acc | Effect |
---|---|---|---|---|---|---|---|
0 | Power Whip | Grass |
Physical | 120 | 10 | 85 | Inflicts regular damage with no additional effect. |
1 | Tackle | Normal |
Physical | 40 | 35 | 100 | Inflicts regular damage with no additional effect. |
1 | Harden | Normal |
Status | — | 30 | — | Raises the user's Defense by one stage. |
1 | Rock Climb | Normal |
Physical | 90 | 20 | 85 | Has a 20% chance to confuse the target. |
1 | Curse | Ghost |
Status | — | 10 | — | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
1 | Rollout | Rock |
Physical | 30 | 20 | 90 | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
14 | Metal Claw | Steel |
Physical | 50 | 35 | 95 | Has a 10% chance to raise the user's Attack by one stage. |
18 | Pin Missile | Bug |
Physical | 25 | 20 | 95 | Hits 2-5 times in one turn. |
21 | Gyro Ball | Steel |
Physical | — | 5 | 100 | Power raises when the user has lower Speed, up to a maximum of 150. |
26 | Iron Defense | Steel |
Status | — | 15 | — | Raises the user's Defense by two stages. |
30 | Mirror Shot | Steel |
Special | 65 | 10 | 85 | Has a 30% chance to lower the target's accuracy by one stage. |
35 | Ingrain | Grass |
Status | — | 20 | — | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. |
38 | Self-Destruct | Normal |
Physical | 200 | 5 | 100 | User faints. |
46 | Iron Head | Steel |
Physical | 80 | 15 | 100 | Has a 30% chance to make the target flinch. |
53 | Payback | Dark |
Physical | 50 | 10 | 100 | Power is doubled if the target has already moved this turn. |
61 | Flash Cannon | Steel |
Special | 80 | 10 | 100 | Has a 10% chance to lower the target's Special Defense by one stage. |
67 | Explosion | Normal |
Physical | 250 | 5 | 100 | User faints. |
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