Klink - #599
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Description
The two minigears that mesh together are predetermined. Each will rebound from other minigears without meshing.
Types
Steel
Weaknesses
Fighting2x
Ground2x
Fire2x
Pokémon Data
Number | 599 |
---|---|
Height | 0.3m; Weight: 21.0kg |
Gender | -- |
Abilities | Plus, Minus, Clear Body |
Generation | Generation V |
Base Stats
Stat | Value |
---|---|
HP |
40
|
Speed |
30
|
Attack |
55
|
Defense |
70
|
Special Attack |
45
|
Special Defense |
60
|
Evolutions
Moves List
Move list for Ultra Sun & Ultra Moon
Level | Move | Type | Class | Pow | PP | Acc | Effect |
---|---|---|---|---|---|---|---|
1 | Vise Grip | Normal |
Physical | 55 | 30 | 100 | Inflicts regular damage with no additional effect. |
6 | Charge | Electric |
Status | — | 20 | — | Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn. |
11 | Thunder Shock | Electric |
Special | 40 | 30 | 100 | Has a 10% chance to paralyze the target. |
16 | Gear Grind | Steel |
Physical | 50 | 15 | 85 | Hits twice in one turn. |
21 | Bind | Normal |
Physical | 15 | 20 | 85 | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
26 | Charge Beam | Electric |
Special | 50 | 10 | 90 | Has a 70% chance to raise the user's Special Attack by one stage. |
31 | Autotomize | Steel |
Status | — | 15 | — | Raises the user's Speed by two stages and halves the user's weight. |
36 | Mirror Shot | Steel |
Special | 65 | 10 | 85 | Has a 30% chance to lower the target's accuracy by one stage. |
39 | Screech | Normal |
Status | — | 40 | 85 | Lowers the target's Defense by two stages. |
42 | Discharge | Electric |
Special | 80 | 15 | 100 | Has a 30% chance to paralyze the target. |
45 | Metal Sound | Steel |
Status | — | 40 | 85 | Lowers the target's Special Defense by two stages. |
48 | Shift Gear | Steel |
Status | — | 10 | — | Raises the user's Attack by one stage and its Speed by two stages. |
50 | Lock-On | Normal |
Status | — | 5 | — | Ensures that the user's next move will hit the target. |
54 | Zap Cannon | Electric |
Special | 120 | 5 | 50 | Has a 100% chance to paralyze the target. |
57 | Hyper Beam | Normal |
Special | 150 | 5 | 90 | User foregoes its next turn to recharge. |
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