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The beginning of - a rather long - Chapter 6 sees you working your way from outside the outer sanctuary of the Test Chambers . There's still spatial puzzles to solve, but the now require you to factor in distances and jumping more than previously.

Chapter 6 also introduces Repulsion Gel (making you bounce up/away at the same velocity at which you hit it), making for some rather unique puzzles. Which we're going to help you solve…

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Guide Information
  • Publisher
    Valve Corporation
  • Platforms,
    PC, PS3, XB 360
  • Genre
    Platformer
  • Guide Release
    30 June 2011
  • Last Updated
    7 December 2020
  • Guide Author

Share this free guide:

Welcome back to Aperture Science, a world where your Companion Cube isn’t you’re only company. Take control of Chell once again in Valve’s sequel which takes you on an humorous and puzzling adventure and in our detail-packed guide we’ll show you:

  • How to solve every test chamber first time.
  • Conquer every co-op chamber with a friend.
  • Loads of High Definition screenshots and videos showing you the solutions to every single chamber.
  • High Definition strategy videos for every achievement in the game.
  • Uncover all of the hidden secrets and Easter eggs.

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