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Overall description

Probably one of the best maps in the game due to its size. Comeback is a really small map that inclides mostly close quarter combats being an awesome map for SMGs and Shotguns. There are many buildings in this map and most importantly all of them have more than 2 ways to enter them so there’s no way someone can stay put in one of these. There are a couple areas that are open, like on both the north and southern sides of the map so move as fast as possible to cross these open areas and avoid unnecessary gunfights.

Action areas

The areas where all the action mostly take place are (non-objective game types like Free-for-All and Team Deathmatch/Kill Confirmed):

  • The upper left side of the map. Being a respawn point and having a building with a rooftop makes it ideal to take out enemies coming from the south and the east. There is indeed plenty of cover up here but there are also plenty of ways coming up here (or the inside of the building for that matter).
  • The little green building on the upper right side of the map. People love to camp in here. Even though its not an ideal location due to the many entrances it has (main entrance, the ladder on the north and two windows). Its also good to toss Semtex or Frags in here if you know there are enemies inside. This gives them little space to move and to react for that matter.
  • Lower right corner. Another really popular area and its similar to the first point. The rooftop makes it ideal to take care of enemies coming in from the building to the southwest as well as those camping inside the green house to the northeast and those coming from the center of the map. A really powerful spot if you can use the ACs as cover.

Hardpoint

The following is a list of the hardpoints in the map and how to approach each one:

  • This little room is a royal pain. There are two very good things you can do. Throw Semtex/Frags through the windows (specially through the western window) and try to kill enemies like this. You can also go in using the stairs on the right side. This is specially useful because enemies tend to focus on repelling the enemies from the windows that forget about these stairs.
  • This hardpoint is really big and there are a ton of places to hide/take cover. Its a good idea to enter the building through the small window on the left side, take out any enemies that might be here and take a peek through the upper door to find and kill any enemies behind the walls. Then check up on top of the building on the right side to see if there are any enemies.
  • This hardpoint is inside the building and works just like the previous hardpoint. Instead of going through any main door, go through the window to take out any enemies that might linger inside.
  • A really hard area to defend due to the amount of ways to come in. The absolute best way to come in here is using the windows that are on the northeast corner of this small area. Enemies tend to forget about these so cloak yourself and go in.
  • This is the death center. Only two ways in. Instead of running in like a mad man, stand on top of the walls that are outside the area to spot any enemies nearby. There are also enemies inside in the corners so always be ready to boost jump.
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Guide Information
  • Publisher
    Activision
  • Platforms,
    PC, PS3, PS4, XB 360, XB One
  • Genre
    FPS
  • Guide Release
    4 November 2014
  • Last Updated
    7 December 2020
  • Guide Author
    Alexander Kleinheider

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As technology advances, the human desire to rule it all increases as well. Jonathan Irons founded Atlas Corporation, the worlds biggest and most important Private Military Corporation (PMC) to fight wars for other countries. Will his wish to end all wars come true? Will giving private Mitchell a second chance help Iron’s wish come true? Or will it be the other way around?

The guide covers the following:

  • Detailed walkthrough of the campaign from start to finish.
  • Detailed Enemy Intel locations (all 45 of them) with pictures showing you the exact location.
  • Available Trophies/Achievements in each Mission so you don’t miss one.

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