Assault Rifles¶
Bal-27¶
Stats | . |
---|---|
Damage | 9 |
Accuracy | 8 |
Fire Rate | 14 |
Range | 10 |
Handling | 9 |
Mobility | 10 |
Fire Mode - Fully automatic
In-game Notes : Fires faster over time. Best in class fire rate .
Personal note : One of my favorite guns in the game, hands down. It shoots almost as fast as a SMG, has little to no recoil, its quite powerful and has good range. What else can you ask for in an Assault Rifle? The only weapon that has me changing this for is the HBRa3. I tend to use them on and off. Quite nice of a pair.
AK12
Stats | . |
---|---|
Damage | 10 |
Accuracy | 9 |
Fire Rate | 8 |
Range | 12 |
Handling | 9 |
Mobility | 12 |
Fire Mode - Fully automatic
In-game Notes : Best in class mobility .
Personal note : The weapon I used for many hours as I started playing Advanced Warfare. The AK12 is a nice balanced Assault Rifle with really high damage and a descent range and mobility so you can be running around and shooting everyone. The only downside I see it has is that its fire rate is really slow and its not as accurate as other Assault Rifles.
ARX-160
Stats | . |
---|---|
Damage | 9 |
Accuracy | 11 |
Fire Rate | 10 |
Range | 13 |
Handling | 8 |
Mobility | 9 |
Fire Mode - Three round burst
In-game Notes : Best in class range
Personal note : The three round burst Assault Rifle in the game. This one is really nice if you’re into burst weapons. It has descent damage, but its a sure kill if all 3 shots hit the target. It has nice accuracy and a good fire rate which is something really important so you don’t give the enemy time to dodge a bullet.
HBRa3¶
Stats | . |
---|---|
Damage | 8 |
Accuracy | 10 |
Fire Rate | 10 |
Range | 8 |
Handling | 14 |
Mobility | 10 |
Fire Mode - Fully automatic
In-game Notes : First three rounds of a burst fire faster. Best in class handling .
Personal note : Another favorite gun of mine. The HBRa3 is definitely one of the best Assault Rifles in the game and weapon overall hands down. It has a lower Fire Rate, but that means little recoil and the damage it does, even though it says its rather low, its actually quite powerful. The Reload times are faster in comparison to the rest of Assault Rifles so that’s a plus too.
IMR
Stats | . |
---|---|
Damage | 14 |
Accuracy | 9 |
Fire Rate | 9 |
Range | 9 |
Handling | 9 |
Mobility | 10 |
Fire Mode - Four round burst.
In-game Notes : Best in class damage .
Personal note : A total beast. It has really high damage and its a four round burst so that’s an extra bullet in the burst. It does lack in the rest of the categories though, so its something to thing about. Also adding a Red Dot Sight is good because the Iron Sight in this one is horrible. Just sayinh. Also add a Grip to have the bullets go to where you want them to go.
MK14
Stats | . |
---|---|
Damage | 11 |
Accuracy | 12 |
Fire Rate | 7 |
Range | 10 |
Handling | 9 |
Mobility | 10 |
Fire Mode - Semi-automatic
In-game Notes : Best in class accuracy .
Personal note : Dear god I love and hate this weapon. The MK14 is a one shot burst. That’s right. It makes it somewhat like a sniper. It has good accuracy though. If you’re happy trigger, this is a good weapon. It takes skill to dominate this beast and just remember, one bullet at a time so don’t keep your finger on the button.
Submachine Guns¶
KF5
Stats | . |
---|---|
Damage | 7 |
Accuracy | 7 |
Fire Rate | 9 |
Range | 11 |
Handling | 14 |
Mobility | 12 |
Fire Mode - Fully automatic
In-game Notes : First five rounds in each magazine have increased damage. Best in class range .
Personal note : I don’t like this SMG. I have no idea why, I just don’t like it. It has really good handling, mobility and range, but severely lacks damage and accuracy. The fire rate is also rather slow for an SMG so that’s a no in my book.
MP11¶
Stats | . |
---|---|
Damage | 7 |
Accuracy | 7 |
Fire Rate | 12 |
Range | 6 |
Handling | 12 |
Mobility | 16 |
Fire Mode - Fully automatic
In-game Notes : Best in class mobility .
Personal note : If you like moving fast then this SMG is just for you. Its the best weapon for mobility so you can run really fast across the map. It has average damage for an SMG, but the downfall is that it has very little accuracy and range so that’s something to really think about. I personally use this weapon a lot for maps with tons of close encounters so I don’t have to worry about the range stat.
ASM1¶
Stats | . |
---|---|
Damage | 11 |
Accuracy | 6 |
Fire Rate | 11 |
Range | 6 |
Handling | 14 |
Mobility | 12 |
Fire Mode - Fully automatic
In-game Notes : Firing over time increases accuracy and lowers fire rate. Best in class damage .
Personal note : A total beast and my favorite SMG in the game hands down. Has good mobility and really good handling, but the best thing is the damage. Strongest SMG in the game. It has a somewhat slow fire rate (which can be good) and lacks a little range, but overall my favorite :).
SN6
Stats | . |
---|---|
Damage | 6 |
Accuracy | 11 |
Fire Rate | 13 |
Range | 6 |
Handling | 12 |
Mobility | 12 |
Fire Mode - Fully automatic
In-game Notes : First three rounds of a burst fire faster. Best in class accuracy .
Personal note : This one is good too. It has a really high fire rate and accuracy, which make it deadly, even though the damage is a bit low. As for handling and mobility, having 12 too is quite nice to have.
SAC3
Stats | . |
---|---|
Damage | 7 |
Accuracy | 3 |
Fire Rate | 17 |
Range | 7 |
Handling | 14 |
Mobility | 12 |
Fire Mode - Fully automatic / Akimbo only
In-game Notes : Best in class fire rate .
Personal note : Just no haha. I personally don’t like Akimbo and you can only equip this SMG as Akimbo. It does have the highest fire rate and handling, but severely lack accuracy. This is not a weapon designed for open areas as you’ll get next to no hits from afar. If you plan on using it, use it in maps where you’re going to be running around the hallways or tight corridors.
Sniper Rifles¶
Lynx
Stats | . |
---|---|
Damage | 14 |
Accuracy | 10 |
Fire Rate | 5 |
Range | 19 |
Handling | 4 |
Mobility | 8 |
Fire Mode - Semi-automatic
In-game Notes : Best in class range .
Personal note : In Ghosts Lynx was a beast. Sadly in Advanced Warfare its not that good. Even though it has high damage, most of the time Lynx doesn’t kill in 1 shot, so you’ll have to be quick and shoot the enemy twice.
MORS¶
Stats | . |
---|---|
Damage | 15 |
Accuracy | 11 |
Fire Rate | 3 |
Range | 14 |
Handling | 9 |
Mobility | 8 |
Fire Mode - Bolt action railgun.
In-game Notes : Best in class handling .
Personal note : The best sniper in the game. It has the best handling of them all. Its a one shot kill most of the time so that’s good. The only thing is that it only has 1 bullet in its clip so you have to reload each time its shot.
NA-45
Stats | . |
---|---|
Damage | 15 |
Accuracy | 9 |
Fire Rate | 9 |
Range | 14 |
Handling | 5 |
Mobility | 8 |
Fire Mode - Semi-automatic two fire system.
In-game Notes : Primer (first round) explodes when the Catalyst (second round) hits nearby.
Personal note : This is a really interesting sniper. The first bullet you shoot is the Primer, which acts like a bomb. When the second shot, Catalyst, hits nearby the Primer, it explodes, killing the enemy and those surrounding him.
Atlas 20mm
Stats | . |
---|---|
Damage | 19 |
Accuracy | 12 |
Fire Rate | 3 |
Range | 15 |
Handling | 5 |
Mobility | 6 |
Fire Mode - Semi-automatic.
In-game Notes : Shoulder mounted with no hip fire.
Personal note : I don’t like this one. First of all its too big. The clip only has 3 bullets but for the most part you kill in one hit. You can’t hip fire, which many think it doesn’t matter, but it does if an enemy is really close to you, you have to ADS and shoot.
Shotguns¶
Tac-19
Stats | . |
---|---|
Damage | 16 |
Accuracy | 6 |
Fire Rate | 5 |
Range | 4 |
Handling | 16 |
Mobility | 16 |
Fire Mode - Pump action directed energy weapon.
In-game Notes : Best in class mobility .
Personal note : A nice change of weapons but not as good. Its pump action meaning that one shot at a time. It also has the lowest damage and fire rate but its the one with best accuracy, not that it matters all that much with shotguns.
S-12
Stats | . |
---|---|
Damage | 17 |
Accuracy | 5 |
Fire Rate | 10 |
Range | 3 |
Handling | 13 |
Mobility | 12 |
Fire Mode - Fully automatic
In-game Notes : Best in class fire rate .
Personal note : A nice shotgun, but not the best of the group. It has mid damage, but has nice accuracy and a really high fire rate. Mobility is good as well. Overall a nice weapon. Good for those maps with tight corridors.
Bulldog¶
Stats | . |
---|---|
Damage | 19 |
Accuracy | 4 |
Fire Rate | 6 |
Range | 4 |
Handling | 15 |
Mobility | 12 |
Fire Mode - Fully automatic
In-game Notes : Best in class fire rate .
Personal note : The bulldog. Strongest shotgun of the group. It has high handling and mid mobility. Its range sucks, just like with all shotguns but has a mid fire rate. This one is my favorite hands down and it’s really comfortable playing with it.
Heavy Weapons¶
EM1
Stats | . |
---|---|
Damage | 12 |
Accuracy | 10 |
Fire Rate | 8 |
Range | 15 |
Handling | 7 |
Mobility | 8 |
Fire Mode - Constant beam of directed energy.
In-game Notes : No ammunition but can overheat. Best in class damage .
Personal note : Something really new to the game. This has no ammo whatsoever but it overheats if you use it too long. It has the best damage, and its range is huge too so its a good weapon to take.
Pytaek
Stats | . |
---|---|
Damage | 11 |
Accuracy | 12 |
Fire Rate | 12 |
Range | 14 |
Handling | 3 |
Mobility | 7 |
Fire Mode - Fully automatic
In-game Notes : Reduces recoil over time. Best in class accuracy .
Personal note : This weapon is huge, just like all heavy weapons. When shoot over a second or two it loses recoil, so it has no recoil whatsoever after a second of shooting. Its handling it really poor, so it’ll take a while to reload.
XMG¶
Stats | . |
---|---|
Damage | 11 |
Accuracy | 8 |
Fire Rate | 14 |
Range | 14 |
Handling | 5 |
Mobility | 7 |
Fire Mode - Fully automatic heavy machine guns.
In-game Notes : Akimbo only. Increased fire rate and accuracy in lockdown mode.
Personal note : Just like the SMG SAC3, it can only used in Akimbo. Its like having two turrets attached to your arms. Range and fire rate are really high, as well as damage. But that Akimbo kills it.
EPM3
Stats | . |
---|---|
Damage | 10 |
Accuracy | 11 |
Fire Rate | 10 |
Range | 17 |
Handling | 4 |
Mobility | 8 |
Fire Mode - Semi-automatic directed energy
In-game Notes : No ammunition but can overheat. Best in class range .
Personal note : Just like EM1, this uses energy instead of ammo. Its a bit weaker than the EM1 but it has a higher fire rate and a longer range so to me it wins over the EM1. It has high mobility just like the EM1 so you’ll be able to run around without being too heavy.
Specials¶
Heavy Shield
In-game Notes: Deployable heavy shield.
MDL
Fire Mode: Semi-automatic
In-game Notes: Launches time detonated grenades.
No Comments