Class : Warrior
Specialization : Spirit Warrior
Not all the denizens of the Fade identify with darker emotions like rage and pride. Some embody the nobler qualities found in humanity: faith, hope, compassion, and justice. Justice is not a name, it is an identity. A victim of magic gone awry, Justice has been torn from the Fade against his will and trapped in the body of a dead Grey Warden. Lost and disoriented, he seeks a guide to help make sense of this alien world and demonstrate what it means to be human.
Personal Quest¶
Once Justice has been recruited head back to Vigil’s Keep and approach Aura. This will start the quest “ Justice for Kristoff “. Head to the Chantry in Amaranthine and go to the back southern end. Tell Justice that it was the right thing to do for maximum approval.
Dialogue Points¶
Vigil’s Keep Throne Room - Chest
The Wending Woods - Dead Elf
City of Amaranthine - Statue of Andraste
Gifts¶
Justice will be amazed at the singing of the Lyrium Ring . Tell him to keep it as that’s the purpose of a gift for more approval rating. It becomes a usable item called Lyrium Ring. Kristoff’s Locket also becomes usable when given to Justice.
Gift | Location |
---|---|
Elven Prayer for the Dead | Wending Woods - Dalish Camp |
Kristoff’s Locket | Blackmarsh |
Kristoff’s Memories | Amaranthine - Crown and Lion |
Lyrium: Gift of the Maker | Amaranthine - Abandoned Warehouse |
Lyrium Ring | Kal’Hirol - Main Hall |
Verses of Dreams | Vigil’s Keep - Throne Room |
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