Item List | Codex |
---|---|
Belt of the Architect | 167 Drake’s Fall |
Crystal | |
Doge’s Dodger | |
Fadewalker | |
Quicksilver | |
Robes of the Architect | |
Vestments of Urthemiel | |
Will of the Unyielding |
Advance down the path to the Disciple and fight off the other enemies. Further along you will find a pile of bones holding Fadewalker . Keep going to find an Armored Ogre amongst other things. Branch off at the south to a note on Codex 167: Drake’s Fall. Keep south until you find more Darkspawn; a High Dragon swoops in and crushes them.
High Dragon¶
Drops :
This battle will be fought much like the Queen of the Blackmarsh with the exception of a second phase. Face the dragon away from the party and leave any ranged characters near the entrance. You can freeze the dragon but that’s about it. Avoid the Flame Breath and keep the tank healed in order to take down the angry High Dragon.
Loot the pile of bones for Quicksilver then enter Drake’s Fall.
Drakes Fall¶
Hook a right when you enter and open the chest. Proceed down the steps and take out the Heretic Disciple and Armored Ogre. Check all the Flesh Pods to find Will of the Unyielding . Examine the slots to place crystals in them that you have picked up. Progress northeast and check the Flesh Pod as you go. Kill the Darkspawn and remember to loot them for crystals. Progress down the steps and you are given the option to ally with the Architect. If you choose to ally with the Architect you will be given his aid against the Mother. If not then you choose to kill him. Some party members will agree/disagree and could leave the group based on your choice if you cannot persuade them.
The Architect¶
Drops : Doge’s Dodger, Robes of the Architect, Belt of the Architect
The best thing for this battle is Greater Warmth Balms. It essentially makes his fire barrage worthless. Move everyone but your tank to the steps and take out Utha first. Move your melee in only if they have taken a Balm to prevent taking the massive fire damage. Be sure to dispel the Affliction Hex that will undoubtedly hinder the Warmth Balms. Focus on keeping the group alive more so then doing actual damage. If you can survive the fire damage then the battle is yours.
Check the Flesh Pods and fill the sockets once more. Progress northwest and loot the Flesh Pod for Vestments of Urthemiel . Fight onward and down the steps to another Heretic Disciple. The chest is a tough one but you should be able to open it if you have high cunning. With the towers ready head into The Nest.
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