Item List | Items Cont |
---|---|
Aeducan Thaig Map | Dace Signet Ring |
Ageless | Frostshear |
Bag of Limbs | Gloves of Diligence |
Baizyl’s Love Letters | Guild Supplies |
Black Runestone | Love Letter |
Blood Ring | Myaja’s Key |
Box o’ Nugs | The Search for the True Prophet |
Champion’s Shield | Thorn of the Dead Gods |
You should get taken back to camp where you are ambushed by a group of Shriek. Kill them and leave camp going to Frostback Mountains. Run up the path looting the Deathroot to the right as you go. Kill the Bounty Hunters that attack you and make your way into the camp. Head to west side first and speak with Starrick the Apprentice to complete “Notice of Termination”. On the east side is a barrel and Tornas the Deserter who, upon killing and looting, completes the quest “Dereliction of Duty”. Approach the large door at the north and help settle the quarrel.
Codex | Codex Cont |
---|---|
040 Blood Rin | 145 Dwarven Faith |
135 The Castes | 171 King Endrin Aeducan |
136 Life in Orzammar | 216 The Legion of Steel |
137 Deep Roads | 219 In Praise of the Humble Nug |
138 The City of Orzammar | 220 Traditional Dwarven Folk Songs |
139 Cut to Kal Sharok | 229 A Letter from King Endrin |
140 Legion of the Dead | 305 The Key to the City |
141 House Aeducan, Shield of Orzammar | 306 The Shaper’s Life |
142 The Paragons | 318 Asunder |
143 Orzammar Politics | 320 Caged in Stone |
144 The Proving |
Faryn
Item | Price |
---|---|
Large Grease Trap Plans | 5g 37s 60c |
Greater Lyrium Potion Recipe | 4g 65s 60c |
Fleshrot | 4g 51s 20c |
Lesser Ice Salve Recipe | 2g 92s 80c |
Swift Salve Recipe | 2g 68s 80c |
Soulrot Trap Plans | 2g 01s 60c |
Small Grease Trap Plans | 1g 15s 20c |
Concentrated Deathroot Extract Recipe | 0g 82s 80c |
Chevalier’s Gloves | 5g 40s 00c |
Knight Commander’s Plate | 27g 42s 00c |
Lord’s Hunting Jabot | 3g 03s 60c |
Throwback Harness | 1g 68s 00c |
Dwarven Smith’s Belt | 0g 63s 00c |
Grandmaster Silverite Rune | 11g 40s 00c |
Remarkable Topaz | 2g 40s 00c |
Portrait of a Goosegirl | 0g 13s 20c |
Once inside examine any of the paragons for Codex 142: The Paragons . The Commission Report at the end of the hall gives Codex 305: The Key to the City . Enter Orzammar and a cutscene ensues. Examine the Floor Carving after for Codex 138: The City of Orzammar then speak with the Captain of the Guard to gain two quests: “ Vartag Gavorn “ and “ Dulin Forender “. Head east and enter Janar Armorers. Check the Wall Carving to the left for Codex 136: Life in Orzammar . Speak with Janar if you want to check his inventory then leave the store.
Janar
Item | Price |
---|---|
Large Shrapnel Trap Plans | 0g 24s 00c |
Large Claw Trap Plans | 0g 24s 00c |
Large Caltrop Trap Plans | 0g 12s 00c |
Rock-Knocker | 11g 35s 00c |
Speak to Filda about her son. Ask for a reward, and accept “ A Mother’s Hope “. Continue down and speak with Brother Burkel and tell him you’ll help him to acquire “ The Chant in the Deeps “. Enter the Tapster’s Tavern and speak with the Nervous Adventurer to gain the quest “ Unbound “. Here you can also speak with Oghren who can more than inform you of Branka, the last living Paragon. Head back outside once you are done with Tapsters.
Legnar
Item | Price |
---|---|
Interesting Lure Trap Plans | 2g 40s 00c |
Mild Lure Plans | 0g 90s 00c |
Tome of the Mortal Vessel | 15g 00s 00c |
Silverhammer’s Evaders | 2g 94s 00c |
Shadow of the Empire | 20g 85s 00c |
Remarkable Sapphire | 3g 60s 00c |
Golden Symbol of Andraste | 0g 18s 00c |
Alley King’s Flagon | 0g 16s 50c |
Silver Demon Head Ring | 0g 25s 50c |
Gold Earrings | 0g 11s 25c |
Examine the Wall Carving nearby for Codex 135: The Castes . Legnar sells a few choice pieces of gear typically, but head to the west side of the commons. Speak with Nug Wrangler Boermor to acquire “ A Lost Nug “ quest. Dagna should call you over and request help on studying at the Circle of Magi. Say yes and acquire the quest “ An Unlikely Scholar “. Garin usually sells some good items as well so if you have the gold be sure to pick some up. Head down the steps and grab the Nug and examine the Runestone for Codex 306: The Shaper’s Life . Make your way back the center area and grab another Nug .
Garin
Item | Price |
---|---|
Tome of Physical Technique | 19g 50s 00c |
The Rose’s Thorn | 148g 52s 50c |
Lifegiver | 87g 88s 00c |
Golden Mirror | 0g 13s 00c |
Gold Amulet | 0g 13s 00c |
Gemmed Bracelet | 0g 19s 50c |
Head down the middle path for a Nug and a Document. Enter the Proving and head through the southern door then examine the Wall Carving for Codex 144: The Proving . Further down is a Writ of Censure , nothing more. Head to the north area where you can speak with a Proving Armsman. Accept his offer until he says you have done well. He will give you the Blood Ring , good for any Blood Mage you might have in your party. Head back to the Commons. There is another Nug behind Brother Burkel and one on the backside of Janar’s. Turn them in to Nug Wrangler Boermor to finish “A Lost Nug”. Enter the Diamond Quarter nearby.
Figor
Item | Price |
---|---|
Greater Health Poultice Recipe | 3g 70s 00c |
Health Poultice Recipe | 0g 66s 00c |
Lesser Injury Kit Recipe | 0g 66s 00c |
Remarkable Emerald | 4g 00s 00c |
Above you is a Council Writ and down the path is a Weapon Rack. Examine the Wall Carving above the house door for Codex 141: House Aeducan, Shield of Orzammar as you continue. Enter Harrowmont’s Estate and go the far west area to find two chests and a scroll for Codex 229: A Letter From King Endrin . Leave and enter the Royal Palace and go through the right door. Here some Thieves end up in the wrong place. Kill them and head north opening the door to the left. Open the chest for a Love Letter(10) then head across the hall.
Open the two wooden crates] then check the Glass Phylactery to summon a Revenant . Loot it to find it was the Second Corpse Walker, and receive update on the Black Vials. Enter the throne room and examine the throne for Codex 320: Caged in Stone. Choose move freely so you can move your characters individually, then place one on the middle square in the entrance room and two to the southwest on spots that look like arrows pointing outward. If you stood on the spot correctly you will hear a noise like something sliding. With those three in position, use your last character to approach the throne once more. This will summon a Dragon that is fairly easy to defeat, but it drops Ageless , a beast of a two-hand sword.
Leave the palace and run to the very end and enter the Shaperate. Speak to Shaper Assistant Milldrate to acquire the quest “ Thief in the House of Learning “. Read the book to your left for Codex 216: The Legion of Steel then speak with Orta. Listen to her story to gain the quest “ Lost to the Memories “. Speak with the Shaper and get him to accept Brother Burkel’s plea either through Cunning, Persuasion, or Intimidation and ask him a few more questions to gain some background knowledge on dwarven history.
The book to your left is Codex 137: The Deep Roads , and the first one on the left in library area is Codex 143: Orzammar Politics . To the right is a book for Codex 219: In Praise of the Humble Nug and the one on the other side of the bookshelf is Codex 140: Legion of the Dead . The middle book is Codex 145: Dwarven Faith and the Wall of Memories updates another codex. The last book is Codex 220: Traditional Dwarven Folk Songs , where as the chest holds the Gloves of Diligence and The Search For the True Prophet . Return to Brother Burkel with the good news to finish his quest.
Speak with Vartag in the Chamber of the Assembly and acquire the quest “ A Prince’s Favor: The First Task “. Speak with Lady Dace who says that she cannot change her vote because her father made the deal with Harrowmont. This updates the quest then head back to the commons and enter Tapsters. Lord Helmi is in the back; show him the promissory notes to update the quest. Head past the Diamond Quarter entrance in the commons and speak with the Mines Commander to get past him. The Rune is Codex 139: Cut to Kal Sharok ; enter the Deep Roads and go to Aeducan Thaig.
The guide has an error. You state to enter the proving (right after entering orzammar) and go through the southern door. Both doors are locked and cannot be opened.