. | **Peddler** | . | **Peddler (Continued)** |
---|---|---|---|
20 G | White Bread | 50 G | Dumpty Egg |
100 G | Sandwich | 50 G | Crispy Lettuce |
200 G | Iced Coffee | 50 G | Crunchy Carrot |
800 G | Strong Coffee | 60 G | Tender Beef |
500 G | Pheonix Feather | 50 G | Yogurt |
20 G | Poison-Be-Gone | 150 G | Fluffy Rice |
40 G | Blindness-Be-Gone | 150 G | Dumbfounder |
40 G | Sleep-Be-Gone | 200 G | Glowshrimp |
40 G | Curse-Be-Gone | ||
40 G | Confusion-Be-Gone | 420 G | Sickle |
780 G | Roc Feather | ||
20 G | Chocolate | 750 | Pig-Iron Pike |
20 G | Flan | 1000 G | Iron Axe |
20 G | Cake | 440 G | Bullhorn Claws |
20 G | Sundae | ||
20 G | Ice Cream | 600 G | Iron Breastplate |
480 G | Rubber Robe | ||
600 G | Fire Seal | 420 G | Sea Breeze Cloak |
1200 G | Medal of Strength | 700 G | Iron Shield |
Castaway Cove can be found somewhere in the middle of the far south coastline. If you have trouble finding it, use your map for guidance.
As soon as you enter, a cutscene plays; you’re now supposed to chase the thief who stole the cauldron from a merchant. If your characters aren’t fully healed, visit the Cat’s Cradle (inn) first, because a boss fight is coming up. This also grants you [THE LOST CONTINENT] page, and while you’re here you might as well grab an [ICED COFFEE] and a bar of [MILK CHOCOLATE] from the pot and chest respectively (but not respectfully).
Head to the far east side of town and take the lower path to visit the docks. The thief is located at the last one; approach him and a scene will play, leaving you with the [PECULIAR POT]. Of course, poor Drippy’s the one to have to lug it on his back…
Return to the owner, who doesn’t seem to happy about all of this, then look at page 74 of your Wizard’s Companion to find the keycode that unlocks the cauldron: Open Says-A-Me. (Open Sesame, get the pun?) This triggers a scene and a boss battle.
Boss Fight: Al-Khemi¶
After defeating Al-Khemi you’ll become his master; you get the [CAULDRON] , giving you access to Alchemy. Al-Khemi (get the pun?) also gives you a bottle of [PIXIE DEW] , a bunch of [SOUR GRAPES] , and [SLUMBERNOT LEAVES x3] . You have to combine these in the Alchemy tutorial, resulting in a [SPRITE DEW] , a great healing item that restores 200 HP to all party members. (You will also have gotten the [SPRITE DEW FORMULA (006)] , of course.)
First, stop by at the lady with the red turban standing on a small boat in the westernmost pier. She gives you a ton of recipes: [SANDWICH FORMULA (003), [FISHBURGER FORMULA (002)], [STRONG COFFEE FORMULA (007)], [CAPPUCCINO FORMULA (008)], [MILK CHOCOLATE FORMULA (013)], [CREAMY FLAN FORMULA (018)], [CARROT CAKE FORMULA (023)], [SOUR SUNDAE FORMULA (028)], [SWEETIE PIE FORMULA (033)] & [SALTED ICE CREAM (038)].
Castaway Cove also houses various chests and pots. Return to the entrance as we’ll start exploring from that point. Head over the bridge to your left/ northeast to find a slice of [SWEETIE PIE] and [20 - 40 G] from the chest and pot respectively. Head east and look for a glimmering pot just before the curve which contains a [CAKE or CHOCOLATE or FLAN].
Head over the nearby bridge leading south and talk to Horace (who only appears if you’ve spoken to, and completed his assignments before). After casting ‘Spirit Medium’ on him, he’ll ask you to translate a piece of Nazcaän from your Wizard’s Companion. Look at page 13 and closely inspect the wizard’s robe to locate the symbols. You can translate these with the Nazcaän Alphabet (at the bottom right on the overview page of the book) to find that it reads: ‘Finest Fiber’. Give the answer to Horace and he’ll reward you with the [VACATE] spell, which allows you to teleport out of dungeons; rather handy!
Now make your way over to the docks and look for a chest on the right side at the bottom of the stairs to find a [SANDWICH] . There’s also a blue chest on the first pier to the north with a [FISHBURGER] inside.
Now’s a good time to do a few errands, although there aren’t all that many available. Stop by Swift Solutions at the northwestern end of town and make sure to activate all of ’em (why does the jerk Taskmaster get to stay fully clothed?) then proceed to your destination on the map. Talk to the man here–Sindbah–who sends you back to Al Mamoon to get permission from her royal highness Cowlipha to ride the ship.
Errands / Bounties¶
Errand #006 - The Fisherman's Woe¶
Description: A Castaway Cove fisherman has suddenly become scared of the sea, and refuses to get into his boat.
Goal: Restore his courage so that he can go our fishing once more.
Stamps: 2
Rewards: Fishburger x2, 200 G
Errand #049 - A Snazzier Swimsuit¶
Description: A Castaway Cove designer asked you to provide her with three rainbow leaves.
Goal: Defeat florets using Frostbite and gather rainbow leaves.
Stamps: 3
Rewards: Wildflower Sundaes X4, 400 G
Errand #076 - The Young Alchemist¶
Description: A young girl in Castaway Cove asked you to create a candle cutter in your cauldron and show it to her.
Goal: Create a candle and show it to the girl.
Stamps: 3
Rewards: Rings-A-Bell x2, Wetstone x2, 400 G, Formulas 052, 052, 054, 057, 069, 077, 089, 089, 098, 099, 105, 110
Talk to the small girl with pink bikini nearby the first bridge of the village. She wants you to make a candle cutter, but you’ll need several ingredients first. The first ingredient is easy to get: a Flint Dagger, which can be bought from the Cawtermaster in Al Mamoon.
The second ingredient, an Emberstone, can only be gotten from Mohawk enemies a little later in the game. They can be found on the Teeheeti island, and you can either steal the item from them, or wait for the creatures to drop one. Craft the candle cutter, bring it to the girl, and claim your reward.
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