If you haven’t been leveling up all that much lately, it’s a good idea to build some levels by hanging out at the valley of Perdida, slaughtering Tokotoko’s with the help of the Veil spell (gotten from Horace in Perdida). Remember that these green little staff-wielding creatures give 8000 experience a piece, which should allow you to hit the mid 50s easily.
Try to be around level 50 and view that as baseline minimum to get through Nevermore Castle without a ridiculous amount of struggle. If you can spare the 30 to 45 minutes leveling up, late 50s will make things considerably easier - it’s up to you.
Travel to the entrance of The Miasma Marshes and use the teleport circle to warp to its northern end, granting immediate access to Nevermore Castle up ahead. Save your game at the waystone and enter through the creepy gate…
The castle’s first floor is a straightforward hall. At the first intersection move east to find a blue chest with a [SAGE’S SECRET] inside. The west path leads to a Crystal Ball that makes a set of stairs appear to the north, granting passage.
At the next intersection, loot the chest to the west for a [PHOENIX BREATH] and unlock a second set of stairs by activating the Crystal Ball to the east. As you go through the doors, don’t miss the chest immediately to your left; it contains a [SPRITE DEW] .
s you go upstairs the camera turns upside down, possibly confusing you to the bone. Head up the left/north flight of stairs and follow it to the end; either keep looking at the mini map and steer Oliver by solely looking at it, or turn your head for a little while and get a nice rush of blood to the head. At the end of the hall you can find an amazing [DRAGON LANCE] , which you should equip to one of your familiars immediate
Of course, the camera still turns to strange angles here; closely follow our directions on your mini-map. You’ll get at a three-way intersection. First head left/south to find a [SHIELD OF THE PURE] inside a chest (on the left side of the next intersection, the other side leads to a dead end). Back at the three- way intersection, head straight/west to find a chest with some [GRIFFIN’S TEETH] . Finally, head right/north to reach another intersection and a set of doors.
The chest to the left contains a [NOSTRUM] and to the right is a vantage point for Swaine to open a green chest containing the fantastic [BOARLOARD’S ARMOR] . Just stand near the balcony’s edge to locate it down below.
Head through the doors to reach a circular chamber. Move to the south edge of this room and step a little to the west, at seven ‘o clock; stand near the edge toward the middle to find a vantage point for Swaine. The green chest on top of one of the pillars contains the fine **[GIANT’S AX]** .
Move through the doors to the south and enter through the next set of doors to your left/east, locating a blue chest with an [ALL-BE-GONE] inside. The second doors only lead to a dead end, but the third reveal a Crystal Ball that allows you to continue further west.
Be sure to open the purple chest to the south before going upstairs; it contains a fine [RADIANT BLADE] , which drains 10% of the damage inflicted to enemies, healing you with it. Upstairs you’ll find a chest with a [GREAT SAGE’S SECRET] inside to the left of the doors. Go through the doors and activate the final Crystal Ball, revealing a large set of stairs in the circular chamber, leading the the third and final floor of Nevermore.
Do keep your party healthy at all times, and make sure your party is healthy both in terms of HP and MP when Shadar’s health bar is nearly depleted. After all, you’ve got two more battles coming up!
After the battles, a lot of scenes will play, and you’ll receive [ EVENSTAR ], Shadar’s powerful spell, as well as [ ALICIA’S PENDANT ]. When you finally get to control Oliver once again, head to King Tom and speak with him twice to trigger more cutscenes.
No Comments