Locating the ID Card¶
Once you’ve managed to escape the Nemesis and find your way into the train, you’ll then transition over to Carlos in the Police Station. Follow the path ahead to view a scene, then head back into the graveyard to take the stairs down into the room on the right, inside you can grab the Email Outbox File. Exit the room and go right up the stairs to find a Charlie Doll along with some Assault Rifle Ammo in the crate. Finally, grab the Red Herb and return to the Station entrance.
Collect the ID Card off the corpse then go into the Station to view a cutscene. Once you gain control, head towards the back end of the room to find a Green Herb on some boxes, now go into the Reception and use the ID Card on the case to obtain some Assault Rifle Ammo along with the ID Card Security Protocols File. Continue following the path until you reach the Operations Room, here you can collect a Flash Grenade off the table, then head into the side room to find some more Assault Rifle Ammo along with the combination for the Shower Room Locker on the board.
Obtaining the Safety Deposit Room Key¶
Proceed into the Corridor to grab some Handgun Ammo from the Crate on the left, then head into the Dark-Room to find the Internal Memo File on the desk, now open up the lockers for a Red Herb and some Assault Rifle Ammo. Leave the room and take the stairs up to the 3F to find the Safety Deposit Room Key on side, then return to the 1F to encounter your first Licker.
In order to deal with the Licker you’ll want to use your strongest weapon, which is the CQBR Assault Rifle, focus on the Licker’s head whilst using any available Flash Grenades to stun it in place. Once the Licker has been dealt with, enter the West Office and use the ID Card on the Case to acquire the Scope Attachment for the Assault Rifle, now head into the side room and input the combination found in the Internal Memo, Left 9, Right 15, Left 7 into the Safe to obtain a Hip Pouch.
Acquiring the Detonator¶
Grab the Handgun Ammo off the desk, then head back out into the room to find a Red Herb along with some more Handgun Ammo on the desk at the back of the room, now grab the Sept. 20 Arrest Report File from Marvin Branagh’s Desk. Finally, open up the locker at the back of the room to get some Assault Rifle Ammo, then head back out into the Corridor to open up the Safety Deposit Room. Inside you’ll want to input the following combinations into the Control Panel, 104 for a Battery, 106 for some Assault Rifle Ammo, and 109 for a Hand Grenade. Now go to the back of the room to find a Green Herb and a Charlie Doll on the Shelf.
Before you exit the room you’ll want to grab a picture of the board near the entrance, this will give you the combination needed for the 3F Locker. Head up to the 3F and input the combination DCM into the locker to acquire some Assault Rifle Ammo, then go back down into the Shower Room on the 2F. Here you’ll find the Note to a friend File on the bench and a Green Herb on the Towel Rack, then input CAP into the Locker to obtain a Flash Grenade. Grab the Electronic Gadget from the crumbled wall and combine it with the Battery Pack in your inventory to gain the Detonator, place this back on the wall and wait for it to explode.
Wait for the hoard of Zombies to exit the room ahead and throw a Grenade down to quickly take them all out, now proceed into the room to find some Assault Rifle Ammo on the bench along with a First Aid Spray and some more Assault Rifle Ammo in the lockers. Head into the corridor and follow it around to find some Assault Rifle Ammo sitting near the window.
Enter the S.T.A.R.S. Office to view a cutscene, then head into the room on the far left to use the ID Card on a case to gain some Assault Rifle Ammo, now collect the Flash Grenade off the desk on your way over to the small office on the right. Inside you’ll find the Report on the Mansion Incident File, then exit the room to collect a Red Herb directly in front. Finally, open up the First Aid Bag to the back left for a First Aid Spray, then head over to the door to view a cutscene.
Find a way above ground¶
Once you’ve managed to get through the Police Station with Carlos, you’ll transition back to Jill where you’ll need to find a way out of the Tunnel. Follow the path ahead and open the door on the left to find a Safe Room, here you can pick up some Mine Rounds along with a First Aid Spray and the U.B.C.S New Weaponry Notice off the bench. Collect two more Mine Rounds off the other bench and then exit the room. Head through the corridor and take out the Charlie Doll that is hiding under the bench in the second cell on the right. Proceed up the stairs and climb the ladder into the Clock Tower Plaza.
There are a few items to collect in the area, so you’ll want to head down the stairs ahead and take a left to find some Handgun Ammo sitting on a bench, then go over to the bench directly in front to find the Clock Tower Brochure File. Now make your way over to the left side of the area to find a Green Herb sitting by a bench next to the statue, then go behind the green van to find another Charlie Doll. Finally, break open the box to gain a Red Herb, then take the stairs to initiate a boss fight against, Nemesis Stage 2
Boss: Nemesis Stage 1¶
Like in the previous battle against the Nemesis you’ll want to do a quick loop around the area to pick up the following items, Shotgun and Handgun Ammo, Green Herbs, and some Explosive Rounds. Once you’ve collected everything you’ll want to equip the Grenade Launcher and begin firing Flame Rounds at his head until he transitions into the 2nd Phase, now he’ll run along the walls for a short period of time. Wait for him to stop running and then quickly fire an explosive round at him to temporarily stun him. This is the perfect time to equip your shotgun and begin focus firing on his heart. Repeat this cycle until the Nemesis is defeated once again.
After you’ve managed to beat the boss, head over to the gate to view a cutscene, then you’ll find yourself playing as Carlos once more in the Hospital.
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