The Slums map is a small, semi-symmetrical map that has one team start at the [Far East] and the other at the [Far West] of the map. The centrepiece of the Slums map is the large [Central Square] featuring a large statue on a raised dias. Just to the south of this is an [Electronics Store] that can be entered. The Eastern side of the map does not have a whole lot going on. Plyers start at the [Far East] and directly in front of the starting area is a large, [Locked Building] that serves to funnel players down either side of it. To the left of the [Locked Building] is a [Dumpster Area]. To the right of the [Locked Building] is a road with a building to the north with [Arches] leading to under cover areas running the length of the building, west of here is an entrance to the [Central Square]. Directly west of the [Locked Building] is a [Small Courtyard] that has access points to the [Arches] building area, the [Dumpster Area], the [Electronics Store] and the [Central Square]. The Western part of the map is a little more interesting, with a couple of accessible buildings. From the spawn point at the [Far West], there is a [small square] to the north and a [Coin Laundry] to the south. Directly in front is a [Locked Church] that similar to the [Locked building] funnels players to either side of it. At the north of the west side is a [Mechanic Shop] that runs from the [Small Square] to the [Central Square]. Along the Southern end of the area is a [Half-Built Wall] running parallel to the road next to the [Locked Church]. Further to the East of this, you will run into the [Electronics Store]. Directly East of the [Locked Church] is a small [Cemetary] which gives easy access to the [Central Square], the [Mechanic Shop] Area, the [Half-Built Wall] area and the [Electronics Shop].
Short-Mid Range Primary Weapon > MSMC Primary Attachment > Long Barrel + Target Finder Secondary Weapon > Your Choice! Secondary Attachment > Your Choice! Lethal > Grenade OR Semtex Tactical > Flashbang Perk 1 > Lightweight Perk 2 > Toughness Perk 3 > Extreme Conditioning Wildcard > None! Note 1: The SMG listed is my favorite, but any one will do! Note 2: This set up will give the SMG a slightly longer range, making it effective both up close and at a medium distance as well. he grenades and flashbangs will help you out if you get in a tight spot, whilst the perks ensure you move silently, run for longer and can take a hit or two without flinching. Mid-Long Range Primary Weapon > M8A1 Primary Attachment > Laser Sight + (FMJ OR Extended Mag) + Target Finder Secondary Weapon > None! Secondary Attachment > None! Lethal > Semtex OR Grenade Tactical > Flashbang OR Smoke Grenade Perk 1 > Blind Eye Perk 2 > Cold Blooded Perk 3 > Extreme Conditioning Wildcard > Primary Gunfighter Note 1: The Assault Rifle listed is my favorite, but any one will do! Note 2: This set up will give you a great assault rifle perfect for mid-long range engagements. The FMJ OR Extended Magattachments can be mixed up to either provide additional damage or ammo whilst the other attachments increase range and accuracy. The perks ensure you will be harder to detect and can sprint further without stopping.
Stay out of the [Central Square] if you want to live!
Due to the narrow paths and sharp corners throughout the map, claymores and bouncing betties are great to take out unsuspecting foes when planted sneakily around corners.
There are no real vantage points on offer in the slums map, but there are a couple of places you can situate yourself in that will allow you a long line of sight and a good amount of cover. They are in the [Small Square] behind the fountain and in the zone behind the [Half-Built Wall] . These areas are both on the west side of the map (nothing going for the east on this one!) and allow you to see down the main roads by which enemies will have to advance.
Black Ops II sets you off on secret operations as Frank Woods – the protagonist from the original Black Ops game. The non-linear storyline will see you battling during a futuristic Cold War, as well as tackling flashbacks from historical missions and playing as various members of the Mason family. Every decision you make during this story will affect future consequences, giving you a different experience every time you play. With new futuristic weapons, the chance to master a number of different vehicles and modes of transport, and a mysterious villain - known simply as Raul Menendez - Black Ops II is set to be the ultimate Call of Duty game.
Shoot your way to victory in our massive and in-depth strategy guide to Call of Duty Black Ops 2. Inside we’ll show you:
How to get the best ending in Single Player.
Every single player mission cracked wide open.
Find all 33 hidden Intel’s (with HD screenshots).
Zombie mode busted wide open with full map and Easter Egg guides!
Rule multiplayer with our killer class load-outs.
Every multiplayer map with all modes and areas covered in detail!
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