Current Mission: Traverse the Hunting Path¶
You’ll start this level on the horse from the cutscene, and you may want to ignore most the controls in the book. All you need to know is that analogue stick + direct attack will slap a Warg, and if you get shunted off to hit any face button when the big circle moves within the little circle.
A Warg will move up on your right, slap it four or five times with your whip and it will glow white so hit the use trigger to leap over and dispense of the creature. As soon as you get back another Warg rider will move up on your left, repeat the process of slapping then hopping over.
Cutscene time, Gabriel forgets rule one of driving and gets dismounted by a tree trunk, silly Gabriel. You’ll find yourself in an arena, Lycanthropes will attack, so fend off with daggers, and a mix of direct and area attacks as necessary.
You’ll start this level on the horse from the cutscene, and you may want to ignore most the controls in the book. All you need to know is that analogue stick + direct attack will slap a Warg, and if you get shunted off to hit any face button when the big circle moves within the little circle.
A Warg will move up on your right, slap it four or five times with your whip and it will glow white so hit the use trigger to leap over and dispense of the creature. As soon as you get back another Warg rider will move up on your left, repeat the process of slapping then hopping over.
Cutscene time, Gabriel forgets rule one of driving and gets dismounted by a tree trunk, silly Gabriel. You’ll find yourself in an arena, Lycanthropes will attack, so fend off with daggers, and a mix of direct and area attacks as necessary.
$$$item 3538
Fend off the Lycanthrope attack and Gabriel will mount his horse once more. This attack is the same as the first, Warg rider to right, slap then hit the trigger when it glows white, then repeat to the left. Gabriel will be knocked from his steed once more, this arena features a health top up so use if necessary.
You’ll be attacked by a few lycanthropes and a Warg, deal with the lycanthropes while keeping your distance from the Warg, use daggers for quick kills. Once all the Lycanthropes are dead focus on the Warg. As with chapter 1, keep your distance and watch out for the unblockable dash, remember to dodge sideways. No need for a pole here, Gabriel will finish off the Warg in standard combat. Once all the enemies are down enjoy the following cutscene.
Trial¶
Objective: Finish the level without being healed by any means
Learn the level, it’s possible to beat the Warg’s from horseback without taking any damage fairly easily. In the initial onslaught use your salvo of daggers to make short work of them, and in the second encounter use fairies if you’ve got ‘em to distract the Great Warg, or simply avoid his attacks and retaliate.
Do not grab the hidden life gem, use the health font, or fight with light magic. These are the three things that will void the challenge.
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