Current Mission - Continue Searching for the Abbot¶
There’s only one way to go for now; so head around the corridor that snakes ahead of you.
$$$item 3581
Head into the main hall and a cut-scene will start. Zobek has locked us out! Don’t worry, he’s trying to find us a way through, but this is no time to dawdle…
New Enemy - Animated Armour¶
You’ll be attacked by two animated armors, your sub weapons (crystal aside) are fairly useless so it’s whip, whip, whip, all the way home here. Defeat the armours and Zobek will activate a secret passageway, which Gabriel will use automatically in the cut-scene. You’ll see a corpse straight away with a hint scroll, and you know what that means!
Puzzle - Ze beams!¶
Time for a good old-fashioned light beam puzzle then…
Room 1
Move into the screen and charge punch the mirror forward, rotate it so that it shines light into the door in front of you, head on through two rooms to reach the second section.
Room 2
You’ll see a beam of light shooting to the right, follow it into the bookcases.
$$$item 3582
Follow the light till it hits the wall and take the right path till you find a mirror, charge punch it upward as far as it will go.
Return to the main part of the room the way you came and punch the first mirror of this room back into the light, now angle it to point the light beam at the mirror you punched forward before.
Head through the newly opened door onto a narrow staircase where you’ll have to fight off a few gremlins before heading upward.
Room 3
Follow this balcony around and soon you’ll see a mirror, punch it forward and then right, angle the light 90 degrees left so it is shooting the way you were running when you found the mirror.
$$$item 3612
Follow the light and find another mirror, punch this to the right and angle it so the light is reflected 90 degrees aimed forward. Now follow the lights path using the bridge to its left.
Where the light is focused on this wall, use the Charge Dash to bring it down, kill the Animated Armor inside this room and move Gabriel to the bottom of the room, punch the mirror forward so that it meets the light, now aim it so the light beam is pointing forward.
Head back into the prior corridor, where you slammed through the weak wall, and walk into the screen. Another mirror sits here, you need to punch this mirror all the way along the length of this balcony into the next room, and then toward the screen once it gets into the next corridor.
When it reaches its limit there will be a weak wall to its right, Charge Dash to smash this wall and then return to the mirror you just punched in to place, angle the light beam towards the door at the end of this corridor. Puzzle solved! Follow the light beam through the door and that’s that.
Trial¶
Objective: Finish the level and beat the mirror and lights puzzle in less than 2:30 minutes
As long as you know exactly where mirrors are going and what you’re doing them this challenge isn’t too bad. You’ll also need to use the Holy Water Shield to stand a chance.
Play as normal, well, fast but as normal, and don’t fight anything. When you get to the gremlins see them off with Holy Water, and when you reach the room with the animated armor use a shield to absorb any blows whilst turning the mirror.
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