Current Mission - Find an Entrance to the Castle¶
You’ll begin at a cliff, work your way up using the linear path provided. At the top you will see the castle looming here, head right if you need some more holy water but otherwise head forward towards the fence. At this fence look to your left, you’ll notice a grip ledge you can use to pull Gabriel up and then over the fence.
But of course, the door is shut. But no worries, there is a handy Stake device if you run towards the screen. Start to use this but don’t get too comfortable because the animated armor burglary system will activate and try and stop you. Deal with them as usual, and return to the Stake Crank.
Use the Crank and immediately, as quickly as possible, dash and fall down the hole in front of you. Dilly-dally about and it will close, meaning you’ll have to use the Crank again. You’ll fall into some dungeons where the bones of some long deceased warriors will rise and fight you, deal with these and a Warg will appear who is ripe for the taming.
$$$item 3555
Tame the Warg and use it to climb the glowing pillar on the right. Deal with the vampires whilst riding the Warg to make things easier and then hop off the beast. You can follow the balance beam to the left for a scroll, a heal font, and a crystal shard if you so wish but if not head to the top right of this right side and drop down the hole.
Follow this linear sewer and you’ll soon come to a narrow fight with three Skeleton Warriors, either fight like a man or use a crystal to speed things up. Once they’re down, head forward and up the spiral staircase.
Trial¶
Objective: Finish the level and kill 3 Skeleton Warriors while you are mounted on a Warg
When you drop into the dungeon, ignore the Skeleton warriors. Distract them with fairies, avoid them, and whatever you do don’t kill them. Before too long a Great Warg will be let loose, so rough it up and tame it, and now you can kill off the Skeleton Warriors. The third will appear after you deal with the initial two.
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