Information on all 14 Skills which are exclusively available to Wizard in Diablo Immortal. Details on Level Requirement, Best Way To Use, and which Legendaries to pair them up with.
What Are The Wizard Primary Skills in Diablo Immortal?¶
Icon | Name | Level Requirement |
---|---|---|
Magic Missile | 1 | |
Electrocute | 34 |
What is Wizards Magic Missile Skill in Diablo Immortal?¶
Magic Missile is the first Primary Attack you’ll unlock when you begin your journey as a Wizard in Sanctuary. It comes with a base attack that allows you to shoot magic projectiles. Additionally, it comes with the Ultimate Ice Missile that enhances Magic Missile for 12 Seconds with Frost which increases the damage and slows enemies. If you intend to use this skill throughout your playthrough, then you’ll want to get your hands on the Force of Harakas Legendary Weapon, as it increases the Magic Missile damage by 20%.
What is Wizards Electrocute Skill in Diablo Immortal?¶
Electrocute is the second and final primary attack available to Wizards, but it involves you playing through a large portion of the game, as it doesn’t become available until Level 34. It comes with a base attack which allows you to Arc lightning from your fingertips, dealing damage to the first enemy struck, and then leaping to 3 additional enemies for 30% as much damage. Additionally, it comes with the Ultimate Full Power that enhances Electrocute for 12 seconds which increases the damage.
What Are The Wizard Skills in Diablo Immortal?¶
Icon | Name | Level Requirement |
---|---|---|
Arcane Wind | 1 | |
Scorch | 1 | |
Lightning Nova | 3 | |
Ray of Frost | 8 | |
Teleport | 15 | |
Ice Crystal | 20 | |
Disintegrate | 28 | |
Black Hole | 38 | |
Meteor | 41 | |
Ice Armor | 44 | |
Arcane Torrent | 47 | |
Slow Time | 50 |
What is Wizard Arcane Wind Skill in Diablo Immortal?¶
Arcane Wind is a Damage/Charge Skill available to Wizard from the very start of the game. It shoots off a gust of wind pushing back and damaging enemies in its path. It has a 9 second cooldown, so you’ll want to save until you’re in a situation where you need some distance between you and the enemy. If you intend to keep it as one of your permanent skills, then you’ll want to look into getting the Galebringer’s Leggings Legendary, as it increases Arcane Winds Damage by 20%.
What is Wizard Scorch Skill in Diablo Immortal?¶
Scorch is a Damage Skill available to Wizard from the very start of the game. It launches a orb of flames which knockbacks and deals damage to enemies in its path. It has a 9 second cooldown, so you’ll want to save until you’re in a situation where you need some distance between you and the enemy. If you intend to keep it as one of your permanent skills, then you’ll want to look into getting the Azkalor’s Fire Legendary Weapon, as it increases the damage output by 10%.
What is Wizard Lightning Nova Skill in Diablo Immortal?¶
Lightning Nova is a damage skill available to Wizard at Level 3. It throws balls of lightning in a direction dealing damage to enemies it touches on the way out, then it damages them again as it returns to you. It has a 6 second cooldown, so you’ll want to use this skill when you’ve got multiple enemies spread around in front of you. If you intend to keep it as one of your permanent skills, then you’ll want to look into getting the Thunderbird’s Bite Legendary Weapon, as it increases the damage output by 10%.
What is Wizard Ray of Frost Skill in Diablo Immortal?¶
Ray of Frost is a Control/Channel Skill available to Wizard at Level 8. It fires off a beam of frost in a direction dealing damage and chills on enemies caught in it. It has a half a second cooldown, so this skill is a good option to use in-between your primary attacks.. If you intend to keep it as one of your permanent skills, then you’ll want to look into getting the Kyn’s Cryoclasp Legendary Chest, as it increases the damage off the beam as well as decreasing the cooldown when awakened.
What is Wizard Teleport Skill in Diablo Immortal?¶
Teleport is a Dash skill available to Wizard at Level 15. It allows you to teleport forwards three times. It has a 15 second cooldown, so you’ll want to only use your Teleport when trying to dodge AoEs. If you intend to keep it as one of your permanent skills, then you’ll want to look into getting the Csur’s Fortutious Ward Legendary Shoulder, as it will provide you with a shield which absorbs x damage after teleporting.
What is Wizard Ice Crystal Skill in Diablo Immortal?¶
Ice Crystal is a Control Skill available to Wizard at Level 20. It will place an Ice Crystal in a location and deal x damage and 30% Chill for 12 seconds, then when it shatters it’ll continue to do more damage and 80% Chill. However, it has a 30 second cooldown, so you’ll want to save for when you’re fighting large groups of enemies or bosses. If you intend to keep it as one of your permanent skills, then you’ll want to look into getting the Crystal Guards Legendary Legs, as it’ll decrease the cooldown by 10%.
What is Wizard Disintegrate Skill in Diablo Immortal?¶
Disintegrate is a Damage/Channel Skill available to Wizard at Level 28. It fires of a beam of energy in a direction, then causes enemies caught in it to take an extra 2% damage. It has a half a second cooldown, so this skill is a good option to use in-between your primary attacks. If you intend to keep it as one of your permanent skills, then you’ll want to look into getting the Entropic Edge Legendary Weapon, as it’ll increase damage output by 10%.
What is Wizard Black Hole Skill in Diablo Immortal?¶
Black Hole is a Control Skill available to Wizard at Level 38. It creates a black hole which pulls enemies into it. It has a 20 second cooldown so you’ll want to use it when you need to create distance between you and the enemy or you want to group up enemies for an AoE attack. If you intend to keep it as one of your permanent skills, then you’ll want to look into getting the Cowl of the Abyss Legendary Head, as it increases the radius of the black hole.
What is Wizard Meteor Skill in Diablo Immortal?¶
Meteor is Damage/Control Skill available to Wizard at Level 41. It summons meteors down from the sky, damaging and stunning all enemies caught within it for 3 seconds. Additionally, the ground will be burnt, so enemies will take further damage for 6 seconds. It has a 9 second cooldown, so you’ll want to save this attack for groups of enemies or bosses. If you intend to keep it as one of your permanent skills, then you’ll want to look into getting the Starcaller’s Drapery Legendary Chest to increase the radius by 20% or the Shoulders of the Cataclysm Legendary Shoulders to increase damage output by 10%.
What is Wizard Ice Armor Skill in Diablo Immortal?¶
Ice Armor is a Buff Skill available to Wizard at Level 44. It covers you in a barrier of ice for 8 seconds which absorbs X damage, then when the barrier comes off you’ll deal 40% Chill to nearby enemies. It has a 20 second cooldown, so you’ll want to use this when you’re taking heavy damage. If you intend to keep it as one of your permanent skills, then you’ll want to look into getting the Heart of the Frozen North Legendary Chest, as it’ll put 40% Chill on attacking enemies for 2 seconds.
What is Wizard Arcane Torrent Skill in Diablo Immortal?¶
Arcane Torrent is a Damage/Channel Skill available to Wizard at Level 47. It fires a barrage of arcane in a direction dealing x damage to enemies caught in its path. It has a half a second cooldown, so this skill is a good option to use in-between your primary attacks.
What is Wizard Slow Time Skill in Diablo Immortal?¶
Slow Time is a Control Skill available to Wizard at Level 50. It creates a bubble of warped space for 6 seconds, reducing attack and movement speed by 50% and slows projecticles by 80%. It has an 18 second cooldown, so you’ll want to use it against bosses or large groups of enemies.
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