Evilities have been a mechanic in the Disgaea series since they debuted in Disgaea 3: Absence of Justice. They are passive abilities that can be equipped to your characters, with a wide ranged of effects. This page will list all of the Evilities that unlock for the Martial Artist class, as well as point out any standout Evilities that can be good for builds.
In order to get the Common Evilities from the Classes for other characters, you will need to increase the Class Proficiency for that characters through the subclass system. For example, if you wish to get the Warrior Evilities for Zed, then you need to set the Warrior as his subclass and rank it up, then purchase them from the Skill Shop. Every class has five Common Evilities, with each rank adding an additional Evility to the shop, so you need at least Rank 5 to get all of the Common Evilities from a single class.
As far as Unique Evilities go, each of the classes will have one that will be stuck on that character and cannot be changed out at all. In order to get the classes’ Unique Evilities on other characters, you will first need to master that class through the subclass system. After doing that, you will then need to unlock an Unique Evility slot for that character. For more information on that, visit the How to Unlock More Evility Slots page.
Martial Artist’s Unique Evility¶
The Martial Artist’s Unique Evility is called Fury, and it increases their attack power by 25% each time they counter-attack during a single turn. This maxes out at 100%, so once you counter-attack four times in a turn, that’s the limit, but that is also 100% boost to damage. Of course, it’s restricted to counter-attacking, so that hinders it a little bit and you also have to rely on the counter-attacks happening. The good thing is that you can actually make it so enemies are forced to counter-attack, so there’s always that.
List of Common Evilities (Martial Artist)¶
Icon | Common Evility | Description | Mana Cost | Slots |
---|---|---|---|---|
Grappler | Decrease damage taken from counter-attacks by 50% | 100 | 2 | |
Retribution | Increase number of counter-attacks by 2 | 250 | 3 | |
Blasting Fist | After attacking with a fist, decrease target’s defensive power by 10% (Lasts 3 turns) | 1,000 | 3 | |
Counter Chance | Increase critical rate of counter-attacks by 50% | 2,500 | 4 | |
Forced Counter | When attacking, force target unit to counter-attack (Max 20 times) | 5,000 | 5 |
The in-game description for Retribution says 2%, but it is just a flat-out increase of 2. Overall, the Martial Artist’s Common Evilities can be very nice in the right situation. Most of them have to do with counter-attacking, so there’s always having to deal with that. Thankfully, Forced Counter makes it so enemies will be forced to counter, meaning you can make use of any other counter-attack Evilities.
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