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Monster Hunter World

The Meat of the Matter

By
Nathan Garvin
Quest Info
Objective: Deliver 2 Lumps of Meat
Reward Money: 3600z
Time Limit: 50 min.
Conditions: HR 8 or higher
Failure Conditions: Time Expires / Faint 3 Times
Other Monsters: Hornetaur / Girros / Raphinos

One look at this quest and you might recall that the lumps of meat can be found in AREA 13, the Odogaron’s lair. That means you’ll definitely have to defeat the Odogaron as a key part of this quest, in order to be able to safely transport the meat, right? Wrong! The Odogaron likely won’t make an appearance at all. Instead, the cavern in AREA 10 will now be unusually populated with Raphinos, Horentaurs and Vespoids, while the Odogaron’s lair (AREA 13) will house two groups of Girros, all of which are looking to disrupt you in your attempt to recover meat.

Even more annoying, if you clear out the enemies in AREA 10 before grabbing the meat in AREA 13 (killing the Girros in AREA 13 is an obvious requirement), they’ll respawn by the time you come back through AREA 10. All you can really do is kill the Girros in AREA 13, grab some meat, and steadfastly march back through AREA 10, dodging enemies and managing your Stamina as best you can. Online allies can help clear the way for you, but failing that, getting some Tailraiders will help. You can also make this easier by crafting Kulu Vambraces, which has the Pro Transporter skill.

Either way, you should be relatively safe when you reach the vines leading up to the Central Camp in AREA 11. Deposit two Lumps of Meat in your Supply Box to complete this quest.

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Guide Information
  • Publisher
    Capcom
  • Platforms,
    PS4, XB One
  • Genre
    Action RPG
  • Guide Release
    13 February 2018
  • Last Updated
    7 December 2020
  • Guide Author
    Nathan Garvin

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This guide features a full, beginning-to-end walkthrough written in an “ideal chronological order of events” format. Main quests are interspersed with side quests in the order in which they unlock, although some side quests and arena challenges may only be referenced instead of fully explained. These are typically quests that have you facing a monster you’ve already fought under similar circumstances that offer no unique reward for completion. For example, after completing most main quests you won’t be able to attempt that quest again, but you’ll usually unlock an identical side quest allowing you to hunt the same monster in the same area with the same success/failure conditions.

Monster strategies will be discussed in detail as you encounter them throughout the walkthrough, featuring elemental and status information and drop lists. The guide also features a fully detailed bestiary for those who just want information about specific monsters unaccompanied by a walkthrough. Trophy/achievement information can also be found in a separate trophy/achievement guide, although be warned: many trophies/achievements in Monster Hunter World are easier said than done.

Other features of this guide include:

  • Information on crafting/harvesting.
  • Side quests that unlock mantles, ingredients and other useful features.
  • Field Researcher quests including where to catch rare fish, how to capture small monsters, and where to locate Grimalkynes/Gajalaka.
  • Grimalkyne/Gajalaka quests.
  • How to upgrade the Ancient Tree/Harvest Box and how to unlock various fertilizers.
  • How the Elder Melder works, melding different items and decorations.
  • Where to find the Powertalon and Armortalon, and how to upgrade them into the Powercharm and Armorcharm.
  • Detailed information on how to unlock Tempered Monsters, the difference between Threat Level 1, 2 and 3 Tempered Monsters.
  • Information on Feystones, including drop rates, the differences between the types (Mysterious, Gleaming, Worn and Warped).
  • How to get Warrior’s Streamstones and Hero’s Streamstones.

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