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Final Fantasy IX

Nero Family Side Quest

By
Jarrod Garripoli

At the beginning of Disc 4, you can begin a side quest that will carry along as you make the trek through the final story dungeon. To begin this side quest, visit Lindblum and head to the Theater District, where a scene will take place in front of Tantalus’ hideout. Two of the Nero brothers will mention that some of the crew is missing, then run off in search of them. After viewing this scene, you can head to the final dungeon. The catch is that as you complete certain events in the final dungeon, you can return to Lindblum to view another scene. If you happen to view at least nine of these scenes, then you will be rewarded with a Protect Ring that’ll be inside the Tantalus base.

(1 of 3) Every time you go back, you will see a new family member

The following are the events that trigger a new scene back in Lindblum:

  • Beginning of Disc 4
  • Nova Dragon defeat
  • Maliris defeat
  • Alexandria flashback
  • Zidane mentioning the rain
  • Dagger on a boat
  • Invincible (airship) scene
  • Tiamat’s defeat
  • Worlds colliding with one another
  • Quina thinks s/he’s drowning
  • Zidane understanding Memoria
  • Kraken’s defeat
  • Talking about Gaia’s origins
  • Entering Lich’s room (don’t trigger fight)
  • Lich’s defeat
  • Garland talking about the crystal
  • Entering the Crystal World
  • Deathguise’s defeat
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Guide Information
  • Publisher
    Square Enix
  • Platforms,
    iOS, PC, PS1, PS4, Switch, XB One
  • Genre
    RPG
  • Guide Release
    28 April 2019
  • Last Updated
    18 September 2024
  • Guide Author

Share this free guide:

A group known as the Tantalus Theatre Troupe visits the kingdom of Alexandria to celebrate the birthday of Princess Garnet. Unbeknownst to the royal family and the citizens of the city, the troupe is actually a band of thieves, who are aiming to kidnap the princess. However, to add a twist, the princess was planning on escaping the castle all along, even asking the troupe to “kidnap” her. This little event kickstarts many others, leading to a grand adventure.

This guide is planned to have a beginning-to-end walkthrough of the main story, while simultaneously guiding you through all of the side quests and other goodies in the game. The side quests include Chocobo Hot and Cold, Tetra Master, and all of the smaller ones, like the jump rope mini-game, Friendly Monsters, Excalibur II, and much more. In addition to all of this, you will find lists of all abilities that characters can learn, as well as Quina’s Blue Magic.

  • Beginning-to-end walkthrough, covering all story elements
  • Coverage on all side quests, from major to minor ones
  • How to learn all abilities, including Quina’s Blue Magic
  • Detailed trophy/achievement guide

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