Bloody Mess
Requirements: Level 6
Ranks: 1
“With the Bloody Mess perk, characters and creatures you kill will often explode into a red, gut-ridden, eyeball-strewn paste. Fun! Oh, and you’ll do 5% extra damage with all weapons.”
Okay, the aesthetics are cool, but that’s no reason to get a perk. 5% damage against everything is nice, though. Considering the fact that other damage increasing perks only affect certain weapon types, or certain enemies, a pure, honest, damage boost is special. There’s also the nostalgia factor, for us old school Fallout players.
Demolition Expert
Requirements: Level 6, Explosives 50
Ranks: 3
“With each rank of this perk, all of your explosive weapons do an additional 20% damage.”
20% damage with explosives is a fairly big increase to damage. If you’re a nut about the grenades and mines, this is a great perk. Missile launchers fall under the Big Guns category, and so does the Fat Man. Still, you might find a situation in which an opportune grenade will be handy, and with the extra levels in Broken Steel, it’s worth considering.
Fortune Finder
Requirements: Level 6, Luck 5
Ranks: 1
“With the Fortune Finder perk, you’ll find considerably more Nuka-Cola caps in containers than you normally would.”
More caps. Yay. You’ll get plenty of caps killing things and selling thier loot. You don’t need this perk.
Gunslinger
Requirements: Level 6
Ranks: 1
“While using a pistol (or similar one-handed weapon), your accuracy in V.A.T.S. is significantly increased.”
If you plan to use one-handed ranged weapons-and V.A.T.S.-you should definately pick up this perk. There’s no reason you can’t pick up this perk and Commando , for versatility.
Lead Belly
Requirements: Level 6, Endurance 5
Ranks: 1
“With the Lead Belly perk, you take 50% less radiation every time you drink from an irradiated water source.”
You shouldn’t have to drink from too many irradiated water sources, even though it can sometimes be effective. In any case, Rad-Away will heal 100 Rads, and it’s cheap enough to get from Rivet city. Also, paying 100 caps will get you fixed up from any doctor. This is a waste of a perk.
Toughness
Requirements: Level 6, Endurance 5
Ranks: 1
“With the Toughness perk, you gain +10% to overall Damage Resistance, up to the maximum of 85%.”
10% permenant damage reduction is good for everybody. You’ll be taking a lot of damage in this game, and this is a good way to mitigate some of it.
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