Updated Title Publisher
Updated Title Publisher
Updated Title
Published Title Score Editor's Choice Publisher
Published Title Publisher

Fallout 3

Breakdown of Skill Points

By
Nathan Garvin

There are 13 skills in the game, each of which can be raised to a score of 100, for a grand total of 1300 possible skill points in the game. You will get skill points equal to (10 + your Intelligence score) for each level you gain. For this build that’s 19 points at level 2, and 20 points for the rest, since we’ll be making a priority of getting the Intelligence Bobblehead from Rivet City. From leveling alone, we will get a total of 579 skill points. Add that to the base two in each skill for an extra 26 skill points, or 605 total.

In addition are the three Tag! skills (+15 skill points per Tag! skill) for a total of 650. You will also hit a total of 10 in each S.P.E.C.I.A.L. attribute if you select the Almost Perfect perk, adding 20 points to each skill. Luck will add an additional 5 points to all my skills for a total boost from attributes of 25 points per skill (25 x 13 = 325). This all brings the skill point total is at 975 out of the possible 1,300.

Now take into account the skill Bobbleheads, each of which add 10 to their skill. That’s 130 more points, bringing us up to 1,105 points. From books, we need to find only 195 points worth of books. With Comprehension , that’s a measly 98 books out of 323, which is cake. But we’re not done yet. Yew’s Bear Charm gives you 10 points to Speech , and the Cyborg perk (+10 to Energy Weapons ) and the Silent Running perk (+10 to Sneak ) will give us more. Both these perks come highly recommended. So that’s actually only 165 points to go, which requires me to find only 83 books.

No Comments
No Upvotes
User profile pic

Comment submission error:

The comment must be at least 1 character in length.

Guide Information
  • Publisher
    Bethesda Softworks
  • Platforms,
    PC, PS3, XB 360
  • Genre
    Action RPG
  • Guide Release
    7 February 2015
  • Last Updated
    7 December 2020
  • Guide Author
    Nathan Garvin

Share this free guide:

War never changes. The Fallout franchise certainly has, however. In 2008 Bethesda revived Interplay’s famous “Post Nuclear Role Playing Game”, moving from third person to first person, and from the west coast to the east coast. You are the Lone Wanderer, an outcast from Vault 101 who sacrifices a relatively easy life in order to brave the terrors of the post-apocalyptic Wasteland and find your Dad, whose mysterious departure from Vault 101 sets a chain of events in motion that will change the Capital Wasteland forever…

This guide is intended to be the ultimate completionist’s guide to Fallout 3.

  • Every area in the game covered extensively including all side quests and main quests.
  • All the Bobbleheads, skill books and schematic locations.
  • A full trophy/achievement guide.
  • An in-depth information about character creation is also provided so you can create whatever Vault Dweller suits you best.
  • Good, evil and neutral alternatives to quests will be presented where applicable.

Become the Last, Best Hope of Humanity… or add to the continuing sum of human misery in your selfish quest for survival. Sneak past foes, talk your way out of confrontations, shoot everything in the head, or create a character who can do it all. The Wasteland is a big, dangerous place, and this guide will help you experience as much as possible.

Get a Gamer Guides Premium account:

Quick sign up

Already have an account?

Quick log in

Don’t have an account?