This page details everything you need to know about how to acquire mutations in Grounded. We’ll cover all mutations purchased from ASL Terminals, and all mutations which are unlocked by performing specific actions in the yard.
Mutations Purchased from ASL Terminals¶
The below mutations can be purchased from ASL Terminals after speaking with BURG.L in the Oak Lab. You’ll have access to Meat Shield by default, but you’ll need to find the Red Anthill BURG.L Chip to unlock Buff Lungs, and the Hedge Lab BURG.L Chip to unlock Daredevil.
Icon | Mutation | Description | Effects | Cost |
---|---|---|---|---|
Buff Lungs | You inhale and your cells burn bright with an enhanced energy capacity. | Increases Stamina by 50. | 3000 Raw Science (requires Red Anthill BURG.L Chip) | |
Daredevil | Powered by a perpetual flow of adrenaline as you skitter and leap through the yard, risk assessment has no place in your moment to moment thoughts. Repeated trial and error lets you take leaps of faith with confidence. | Reduces Fall Damage by 50%. A fall that would otherwise be fatal will instead leave the player at 1HP. | 3000 Raw Science (requires Hedge Lab BURG.L Chip) | |
Meat Shield | Your size to meat ratio is off the charts and you take hits like a champ. | Increases Max Health by 30. | 3000 Raw Science (available by default) |
Mutations Unlocked By Actions¶
Unlike the three mutations above, those listed in the below table can only be unlocked by performing specific actions. Many of these relate to killing various bugs in different ways, such as with your fists, with a spear, an axe, a hammer, a bow, etc. Others require you to perform specific tasks such as busting open rocks or cutting blades of grass. There are also some mutations which are unlocked when you explore different landmarks or kill specific named bugs.
Icon | Mutation | Description | Effects | Unlock Conditions |
---|---|---|---|---|
Apex Predator | You’ve become the strongest creature in the backyard, and are able to bring out the hidden strength in weapons made from bosses. | Chance to inflict increased poison damage with Club of the Mother Demon, increased attack speed with Scythe of Blossoms. | Kill the Mantis | |
Ant-nihilator | The ant has become a familiar threat, and you begin to know your enemy inside and out. Death and devastation greet all ants that face you. | Increases damage to Black Ants, Fire Ants, Red Ants, and the Mant boss by 5% (Phase 1), 15% (Phase 2), and 25% (Phase 3). Also increases damage resistance against these enemies by 10% when phase 3 is unlocked. | Kill 40 Black, Fire, or Red Ants for Phase 1, 100 for Phase 2, and 150 for Phase 3 | |
Assassin | Small blades blur in your hands as you swing with absolute precision. Daggers are your weapon of choice and cause your enemies to bleed. | Attacks with daggers have a chance to apply bleeding over time to the target. Chance increases with each phase. | Kill 40 creatures with a dagger for Phase 1, 100 for Phase 2, and 200 for Phase 3 | |
Barbarian | Strong and reckless, you pride yourself in using the biggest weapons possible. Your muscular arms have no problems swinging clubs with great force and blind rage. You deal largely increased damage while raged but cannot time your blocks correctly. | Chance to enter Rage state when attacking with a Club, which increases attack damage. However, makes timing for perfect blocks more difficult. Chance increases with each phase. | Kill 40 creatures with a Club for Phase 1, 100 for Phase 2, and 200 for Phase 3 | |
Blademaster | Honing the art of the blade, your keen mind knows exactly how to slice in order to minimize exertion. Combo attacks with swords have a chance to reduce the stamina cost of further combos. | Sword attacks have a chance to reduce the stamina cost of subsequent attacks. Chance increases with each phase. | Kill 40 creatures with a sword for Phase 1, 100 for Phase 2, and 200 for Phase 3 | |
Cardio Fan | Exhausting your tiny body over and over again, your cells adopt a more efficient respiration process. | Decreases exhaustion rate and increases stamina regen by 10% (Phase 1), 15% (Phase 2), and 20% (Phase 3) | Become exhausted 100 times for Phase 1, 250 times for Phase 2, and 500 times for phase 3 | |
Chopper | Fury and bloodlust pump through your arteries, fueling an efficient flow to hacking and chopping muscles. Axes are an extension of your angry little body, giving you a chance to stagger enemies. | Axe attacks have a chance to stagger your enemy, which interrupts their incoming attack or movement. Chance increases with each phase. | Kill 40 creatures with an axe for Phase 1, 100 for Phase 2, and 200 for Phase 3 | |
Corporate Kickback | Retaliate against the weak. Converting blocked attacks to energy gives attacks massive lifesteal. | Blocked attacks have a chance to trigger an effect that will cause the next melee attack to replenish some health. | Kill Director Schmector | |
Coup de Grass | Discovering a beacon of hope in the darkness lifts your will to survive. Bursts of inspiration flash before your eyes in the heat of battle as you land blows one can only describe as lucky. | Increases critical hit chance by 10% (Phase 1) and 25% (Phase 2) | Discover 4 Leaf Clover Landmarks (Phase 1), Roll 20 with the 20-sided die at Minotaur Maze’s End | |
Fresh Defence | A plume of mint dust envelopes you and sends a cool wave rippling through your skin. Cells activate a freshness layer to combat the sting of all that stinks and burns. | Increases resistance to Gas and Burn damage by 25% (Phase 1), 50% (Phase 2), and 75% (Phase 3) Also reduces sizzle rate by the same percentages. | Eat 1 Mint Shard (Phase 1), Eat 5 Mint Shards (Phase 2), Eat 10 Mint Shards (Phase 3) | |
Grass Master | Like an insatiable lumberjack you’re becoming a living lawn mower. Your intimate knowledge of chopping grass allows you to topple them with increasing ease. | Increases chopping efficiency by 25% (Phase 1), 50% (Phase 2), and 100% (Phase 3). Also refunds stamina from harvesting grass at Phase 3. | Chop 50 blades of grass for Phase 1, 200 for Phase 2, and 500 for Phase 3. | |
Guard Dog | Guarding locations against mobs of angry creatures has awakened your protective instincts. Deal increased damage to creatures involved in defence events. | Extra attack damage during Factional Raids or MIX.R raids. | Phase 1: Complete 1 MIX.R Phase 2: Complete 4 MIX.Rs Phase 3: Complete 6 MIX.Rs | |
Javelineer | Range is your greatest ally as you reach out and stab your foes from afar, sundering and exposing their weaknesses. Spears have a chance to lower enemy armor. | Spear attacks have a chance to lower enemy armor. | Kill 40 creatures with a spear for Phase 1, 100 for Phase 2, and 200 for Phase 3 | |
Juicy | Like a true bookworm, you can’t resist a wall of text. An encyclopedic knowledge of beverage ingredients enriches you. | Thirst depletes at a 50% slower rate. | Discover all 5 Juice Boxes | |
Lil Fist | Your tiny limbs flail and crash upon foe after foe. With every little swing these bitty bones of yours harden and muscles tighten. | Chance to increase your fist damage with each hit by 25% (Phase 1), 50% (Phase 2), and 75% (Phase 3). Damage buffs stack until combat ends. | Kill 40 creatures with fists for Phase 1, 100 for Phase 2, and 200 for Phase 3 | |
Mantsterious Stranger | You feel as though an unlikely ally is always looking out for you. | Has a chance to spawn a friendly Mant to fight for you for a short time. | Kill the Mant | |
Merteen | The push and pull of thick, rich pond water coaxes your gummy little body into becoming a part of this world. Your permeable skin begins to utilize an electrochemical gradient that propels your limbs like tiny flagella and aids in respiration. | Increases swim speed by 15% and underwater oxygen by 10% | Discover 3 underwater Landmarks | |
Mithridatism | Your body has been ravaged by the thrilling surge of poison coursing through so many times that it has built up a permanent resistance. | Increases resistance to poison by 25% (Phase 1) 50% (Phase 2) and 75% (Phase 3) | Kill 1 Wolf Spider (Phase 1), Kill 5 Wolf Spiders (Phase 2), kill 10 Wolf Spiders (Phase 3) | |
Mom Genes | Your vocal cords stretch to form spiderling summoning motherly cries. | Attacks have a chance to spawn friendly Spiderlings. | Kill the Hedge Broodmother | |
Natural Explorer | With each Landmark found you gain a better understanding of the lay of the land. Your tiny feet traverse the yard like it’s the back of your hand. Powered by intuition, your tiny feet skitter through the muck and weeds ever quicker. | Increases sprint speed by 3% (Phase 1), 6% (Phase 2), and 10% (Phase 3) | Discover 5 Landsmarks for Phase 1, 20 Landmarks for phase 2, and 50 Landmarks for phase 3 | |
Parry Master | Your impeccable timing gives you an extreme advantage when blocking attacks. | Replenishes an amount of stamina when performing perfect blocks. The amount replenished increases with each phase. | Block 20 times for Phase 1, 60 times for Phase 2, and 100 times for Phase 3 | |
Reliable Friend | Life in the lawn is filled with narrow escapes and you’ve been right there for all of it. Your muscle memory, mixed with hope and determination, makes a harrowing rescue all the more probable. | Increases revive speed of allies by 25% (Phase 1), 50% (Phase 2), and 75% (Phase 3) | Revive an ally 5 times (Phase 1), Revive an ally 15 times (Phase 2), Revive an ally 30 times (Phase 3) | |
Rock Cracker | A path of destruction is left in your wake and it’s clear that busting makes you feel good. Your little arms bring hammers down with an ever-growing efficiency. | Increases busting efficiency by 25% (Phase 1), 50% (Phase 2), and 100% (Phase 3) | Bust open 25 rocks for Phase 1, 75 for Phase 2, and 100 for Phase 3 | |
Sharpshooter | A film crawls across the surface of your eyes, allowing you to focus with deadly clarity. You have a chance to pin targets down when using ranged weapons. | Bow attacks have a chance to root the target in place. Chance increases with each phase. | Kill 40 creatures with a bow for Phase 1, 100 for Phase 2, and 200 for Phase 3 | |
Shocking Dismissal | Fits of anger become fierce retaliation. Blocked attacks convert their energy to static electricity, occasionally unleashing a powerful blast. | Blocking attacks has a chance to trigger an effect that will cause the next melee attack to emit an electric Area of Effect shock attack. | Kill the Assistant Manager | |
Smasher | Heavy strokes of power flood your little limbs to bring hammers down with unmatched force and intensity. Equipped with a hammer, you have a chance to daze your enemies, slowing their attack speed. | Hammer attacks have a chance to apply daze to your target, which slows their attack speed. Chance increases with each phase. | Kill 40 creatures with a hammer for Phase 1, 100 for Phase 2, and 200 for Phase 3. | |
Spicy Safety | Spicy sediment seeps inside your bloodstream. The fiery wall protects you from all that stabs and smashes. | Reduces damage taken from smashing and stabbing attacks. This also includes explosive damage. | Eat 1 Spicy Shard (Phase 1), Eat 4 Spicy Shards (Phase 2) | |
Truffle Tussle | The fungus of the haze has seeped into your tiny being fusing its power to your unarmed attacks. | Unarmed attacks on creatures have a chance to create a fungal explosion, damaging anything in its radius. | Kill the Infected Ladybug in the Haze Lab | |
Trapper PEEP.R | Skills as a keen gatherer meld with your hunting prowess. Deep knowledge of the yard’s creatures etched into your memory gives you a chance to perform powerful critical hits. | Increases damage dealt from critical hits. | Peep new creatures | |
Whittle Wizard | Mastering sufficiently advanced culinary technology, the apparent magic within candy staves is unlocked. Different damage types apply unique status effects to creatures. Spiciness burns, mintiness slows, and sourness stuns. | Chance for Mint attacks to slow targets, Sour attacks to stun targets, and Spicy attacks to burn targets. Chance increases with each phase. | Kill 40 creatures with a Candy Stave (Phase 1), 100 for Phase 2, and 200 for Phase 3 | |
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