This page details a brief overview of the Argonian race in Skyrim, including the default stat boosts for the race, special abilities, and a breakdown of how useful those abilities actually are.
Argonian Race Abilities Overview¶
Default Stat Boosts¶
Stat | Value |
---|---|
Lockpicking | +10 |
Alteration | +5 |
Light Armor | +5 |
Pickpocket | +5 |
Restoration | +5 |
Sneak | +5 |
Special Race Abilities¶
Special Ability | Effect |
---|---|
Histskin | Recover health 10x faster for 60 secs |
Resist Disease | Your blood is 50% resistant to disease |
Waterbreathing | Your can breath underwater |
Argonians hail from Black Marsh, a harsh land that has forced them to develop resistances to the many diseases found in such environs… not to mention a penchant for guerrilla warfare. They also have the ability to breath underwater, and can regenerate health quickly for a short duration thanks to their Histskin ability.
Sadly, all of their abilities are easily emulated, and hence not very impressive. Diseases can be annoying, but they can also be cured at any of the numerous shrines that litter Skyrim for absolutely no cost. Breathing underwater is no more of a boon, as it’s rarely useful and can be replicated with enchanted jewellery that provides an identical effect. The Histskin ability is nice to have, but is also easily emulated to greater effect with other health regeneration spells. In the long run, you’re better off just making armor that removes the Magicka cost of Restoration spells and using the plentiful, free healing you’ll get that way… or just craft a potion of regeneration.
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