One of the last colonies you will unlock in Rogue Trader is Vheabos VI, so you’ll need to progress the story until you reach mid to late Chapter 2 before you can access it. By now, you will know how useful ranking up the colonies is, as you can unlock must-have items such as Chirurgeon Medikits among other goodies. Read on to find out what projects you can unlock, what their restrictions are, and what rewards you’ll get for doing so.
How to Unlock the Vheabos VI Colony in Rogue Trader¶
Vheabos VI can be found in the Mortus Acies system, which you’ll find in the far north of the Koronus Expanse. You can access Vheabos VI by following the warp routes from the Mundus Valancius system (Dargonus) onto Pelium Solitas, Narmer IV, and finally, Mortus Acies. Vheabos VI will be the planet in the northeast of the system, where you’ll need to complete the story segment there to unlock the colony.
Vheabos VI Colony Projects, Requirements, and Rewards¶
Here you will find a list of all the projects in the Vheabos VI Colony. Some of these will require you to complete specific projects to access the next one, while some projects will block you from others. Although rare, some projects can be unlocked by completing contracts, or even from being a specific conviction, while ranks 4 and 5 will unlock when you reach chapter 4.
Rank 1¶
Project | Reward | Requirements |
---|---|---|
Punishment of the Thinkers | Enemy of Knowledge Feature, Complacency -2, Chemicals +2, Plasteel +2 | Blocks project: Punishment of the Outsiders, Blocks project: Punishment by Calculation |
Punishment of the Outsiders | Cutthroat Feature, Efficiency -2, Chemicals +1, Plasteel +1, People +3 | Blocks project: Punishment of the Thinkers, Blocks project: Punishment by Calculation |
Punishment by Calculation | Punisher Feature, Security -2, People +1, Chemicals +2, Plasteel +3 | Reputation with Imperial Navy >=12000, Blocks project: Punishment of the Thinkers, Blocks project: Punishment of the Outsiders |
Rank 2¶
Project | Reward | Requirements |
---|---|---|
Lair in the Void (1) | Plasteel +3, | Mechanisms +1 |
Dreamless | Efficiency +2, | Chemicals +1 |
Warp Guides | Security +2 | N/A |
Lair in the Void (2) | Iron-Eye Grenade x5 (Replenishing), Profit Factor +2, Weapons +2 Fellowship of the Void +2000 RP | Reputation with Fellowship of the Void >=23500, Promethium +2, Blocks project: Holy Servitude, Blocks project: Extractium Metallica |
Holy Servitude | Vigilance, Profit Factor +3, Drusians +2500 RP | Reputation with Drusians >=28310, Provisions +1, People +2, Blocks project: Lair in the Void, Blocks project: Extractium Metallica |
Extractium Metallica | Mobile Extractium +5, Explorators +5000 RP, Plasteel x6 | Reputation with Explorators >=13675, Mechanisms +2, Flogiston +2, Blocks project: Lair in the Void, Blocks project: Holy Servitude |
Enviro-Dome | I Will Fear No Poison Feature, Security +2, Complacency +2 | Plasteel +3, Mechanisms +1, Adamantine +1, Blocks project: Ergonomics |
Ergonomics | Absolute Efficiency Feature, Efficiency +2 | Blocks project: Enviro-Dome |
Rank 3¶
Project | Reward | Requirements |
---|---|---|
Test of Wills | Unerring Shots Feature, Security +2, People +6 | Complete one of the Following Projects: Enviro-Dome, Ergonomics, Weapons +5, Blocks project: Blood Sports, Blocks project: Killing Fields |
Blood Sports | Chain Greataxe, Profit Factor +4, Weapons +9, Complacency +1 for all colonies | Complete project: Enviro-Dome, People +6, Blocks project: Test of Wills, Blocks project: Killing Fields |
Killing Fields | Superior Munitions Feature, Promethium +4, Chemicals +4 | Complete project: Ergonomics, People +6, Blocks project: Test of Wills, Blocks project: Blood Sports |
Rank 4¶
Project | Reward | Requirements |
---|---|---|
Earthbreaker | Plasteel +12, Adamantine +6, | Complete one of the Following Projects: Test of Wills, Blood Sports, Killing Fields, Mechanisms +5, Flogiston +5 |
Pure Blood | Profit Factor +5, Efficiency +5 | Complete one of the Following Projects: Test of Wills, Blood Sports, Killing Fields |
Extractium Ignifera | Promethium +12 | Complete one of the Following Projects: Test of Wills, Blood Sports, Killing Fields, People +6 |
Captive Xenos | Profit Factor-3, Security -5, People +18 | Complete one of the Following Projects: Test of Wills, Blood Sports, Killing Fields |
Navy Whips | Eviscerator, Imperial Navy +6000 RP, Complacency +2, Efficiency +2, Security +2 | Complete one of the Following Projects: Test of Wills, Blood Sports, Killing Fields, Reputation with Imperial Navy >=55000 |
Penal Battalion | Archeotech Repulsor Shield, Imperial Navy +6000 RP, Mechanisms +12 | Complete one of the Following Projects: Test of Wills, Blood Sports, Killing Fields, Promethium +2, Provisions +4 People +4, Weapons +3 |
Rank 5¶
Project | Reward | Requirements |
---|---|---|
Raider Base | Freedom and Vengeance, Fellowship of the Void +2500 RP, Security +5, Weapons +21 | Reputation with Fellowship of the Void >= 71250, Complete projects: Penal Battalion, New Life (Kiava Gamma Rank 4), Promethium +6, Provisions +6, Mechanisms +6, Blocks project: Palaces for the Outcasts, Blocks project: Repentance of the Lost |
Palaces for the Outcasts | Mistress of the Shadowy Expanse Feature, Profit Factor +7 | Complete projects: Penal Battalion, Xenos Intoxicant (Janus Rank 4), People +6, Provisions +3, Plasteel +3, Blocks project: Raider Base, Blocks project: Repentance of the Lost |
Repentance of the Lost | Master-Crafted Power Claymore, Drusians +2500 RP, Security +7 | Complete project: Penal Battalion, Reputation with Drusians >=75000, Provisions +3, People +6, Weapons +3 Blocks project: Raider Base, Blocks project: Palaces for the Outcasts |
That’s all the projects for Vheabos VI. As you can see, there are numerous good rewards to obtain from the projects with the Cutthroat Feature (10% Critical Damage), Absolute Efficiency Feature (+4% Hit Chance), and the Mistress of the Shadowy Expanse Feature (+10 Intelligence, +10 Fellowship, and +10 Willpower) standing out.
More Rogue Trader Guides¶
If you want to know what the other colonies have to offer, or where you can find the resources required for the projects, check out the guides below.
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