Description: Complete “Mechanical Menace”
How to Obtain: This is a story-related trophy and can’t be missed as long as you beat Automatron.
Description: Complete “Headhunting”
How to Obtain: This is a story-related trophy and can’t be missed as long as you beat Automatron.
Description: Complete “Restoring Order”
How to Obtain: This is a story-related trophy and can’t be missed as long as you beat Automatron.
Description: Unlock 10 Robot Mods
How to Obtain: Mechanical foes in Automatron will drop random robot parts, which unlock crafting options at the Robot Workbench. As long as you loot all the robots you face in Automatron, you should unlock this farily quickly.
Description: Build 10 Robot Mods
How to Obtain: Mechanical foes in Automatron will drop random robot parts, which unlock crafting options at the Robot Workbench. All you need to do is craft ten such mods at some point to unlock this Trophy/Achievement.
Description: Have 5 Tamed Creatures in a Settlement.
How to Obtain: Build five cages and capture normally hostile beasts (Yao Guai, Radscorpions, Deathclaws, etc). Then build a Beta Wave Emitter (requires the Wasteland Whisperer and Animal Friend perks) to tame them. When you release the creatures (cut the power to the cages) after the Beta Wave Emitter is installed and functional, this Trophy/Achievement should pop.
Description: Start a Spectated Arena Fight in a Settlement.
How to Obtain: Build a Quitting Time Siren to draw Settlers to it when activated. Once done, either cut the power to nearby cages holding different types of creatures. Building an arena to keep the hostiles away from your settlers (and keep your settlers from spoiling things before the fight starts) may help. You can also assign settlers and/or robots (but not captured creatures) to different colored “Arena Contestant” platforms.
Description: Build One of Every Cage Type
How to Obtain: Simple enough as a description, the actual construction may take more work. Go to a large settlement like Spectacle Island for this to ensure you have plenty of room. You’ll need Steel, Copper and some “bait” for each creature type, which can vary from Caps, Jet, or more commonly, some form of food the creature finds appealing.
No Comments