A common resident with no redeeming qualities to speak of, beyond the ability to grip a lance. As soon as one reaches Level 10 or 15 (for Underdog), use a Second Seal and watch their stats and battle potential immediately soar.
- Weapons: Lance
- Class Type: Special (Male only)
- Movement: 5
- Pair Up Effects: Skill + 3, Luck + 3
- Skills: Aptitude (Level 1), Underdog (Level 15)
Stats | Maximum | Growth Rates |
---|---|---|
HP | 60 | D |
Strength | 20 | D |
Magic | 20 | E |
Skill | 20 | D |
Speed | 20 | D |
Luck | 30 | E |
Defence | 20 | D |
Resistance | 20 | D |
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