Skill | Description | Type | Learn |
---|---|---|---|
Speed +2 | Speed +2 | Auto | Pegasus Knight (Level 1) |
Relief | Recover 20% HP at turn start if no units (ally/enemy) are within 3 tiles | Auto | Pegasus Knight (Level 10) |
Rally Speed | Speed +4 to allies within 3 tiles for one Turn | Command | Falcon Knight (Level 5) |
Lancefaire | Strength +5 when equipped with a lance (Magic +5 when equipped with a magic lance) | Auto | Falcon Knight (Level 15) |
Rally Movement | Movement +1 to allies within 3 tiles for one Turn | Command | Dark Flier (Level 5) |
Galeforce | Allows the user a second turn if they defeat/kill an enemy (limited to only once per turn) | Auto | Dark Flier (Level 15) |
Strength +2 | Strength +2 | Auto | Wyvern Rider (Level 1) |
Tantivy | Hit rate and Avoid +10 if no allies are within 3 tiles | Auto | Wyvern Rider (Level 10) |
Quick Burn | Hit rate and Avoid +15 at the start of the chapter; effect decreases steadily per turn | Auto | Wyvern Lord (Level 5) |
Swordbreaker | Hit rate and Avoid +50 when the enemy is equipped with a sword | Auto | Wyvern Lord (Level 15) |
Deliverer | When paired up, Movement +2 | Auto | Griffon Rider (Level 5) |
Lancebreaker | Hit rate and Avoid +50 when the enemy is equipped with a lance | Auto | Griffon Rider (Level 15) |
Magic +2 | Magic +2 | Auto | Mage (Level 1) |
Focus | Critical rate +10 when no allies are within 3 tiles | Auto | Mage (Level 10) |
Rally Magic | Magic +4 to allies within 3 tiles for one Turn | Command | Sage (Level 5) |
Tomefaire | Magic +5 when equipped with a tome | Auto | Sage (Level 15) |
Hex | Avoid -15 to all adjacent enemies | Auto | Dark Mage (Level 1) |
Anathema | Avoid and Critical Avoid -10 to all enemies within 3 tiles | Auto | Dark Mage (Level 10) |
Vengeance | (User’s Max HP - Current HP)/2 extra damage | Stat Based: Skill x 2% | Sorcerer (Level 5) |
Tomebreaker | Hit rate and Avoid +50 when the enemy is equipped with a tome | Auto | Sorcerer (Level 15) |
Slow Burn | Hit rate and Avoid increases by 1 each Turn, up to the 15th Turn | Auto | Dark Knight (Level 5) |
Lifetaker | User recovers 50% of HP after they defeat/kill an enemy (only during the user’s turn) | Auto | Dark Knight (Level 15) |
Miracle | Leaves the character with 1 HP after receiving an attack that would have KO’d them (If 1 HP left, will not work) | Stat Based: Luck% | Priest / Cleric (Level 1) |
Healtouch | Restores an extra 5 HP when healing allies | Auto | Priest / Cleric (Level 10) |
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