The Glowblast Spike Thrower is part of the Spike Thrower archetype. Spike Throwers are simply spikes thrown that explode a few seconds after landing. While their execution can be very slow, they hit hard when they land, so they can be great in some situations.
The Glowblast Spike Thrower is considered Very Rare.
Description¶
Crafted with precision, this Quen weapon can launch Plasma Spikes that have a better chance of landing a Critical Hit.
Where to get the Glowblast Spike Thrower¶
You can only buy the Glowblast Spike Thrower from the Prize Master at the Arena. There is no other way to get this weapon.
The cost is 54x Hunting Medals.
Ammo Types¶
Name | Effect |
---|---|
Plasma Spikes | Deals Plasma damage |
Advanced Explosive Spikes | Deals Explosive damage and Impact Damage |
Weapon Stats¶
This weapon can do three types of damage.
Plasma Damage¶
Level | Damage | Buildup |
---|---|---|
Base Level | 119 | 70 |
Level One | 127 | 73 |
Level Two | 140 | 77 |
Level Three | 154 | 83 |
Level Four | 172 | 89 |
Level Five | 196 | 95 |
Impact Damage (Inflicted Only With Advanced Explosive Spikes)¶
Level | Damage |
---|---|
Base Level | 54 |
Level One | 58 |
Level Two | 64 |
Level Three | 70 |
Level Four | 78 |
Level Five | 90 |
Explosive Damage¶
Level | Damage |
---|---|
Base Level | 190 |
Level One | 204 |
Level Two | 224 |
Level Three | 246 |
Level Four | 274 |
Level Five | 314 |
Upgrades¶
Upgrade I: Increased Weapon Stats, Unlocked Perk¶
- 127 Metal Shards: The main way to get these is by exploring crates.
- 4x Braided Wire: Dropped by machines. It’s possible for any machine in the game to drop one.
- 4x Small Machine Core: These can be dropped by any machine.
- 1x Medium Machine Core
Upgrade II: Increased Weapon Stats, Unlocked Coil¶
- 212 Metal Shards
- 6x Braided Wire
- 1x Tideripper Tail Fin
- 1x Frostclaw Sac Webbing
Upgrade III: Increased Weapon Stats, Unlocked Perk¶
- 300 Metal Shards
- 10x Braided Wire
- 3x Scorcher Scanning Ear
- 1x Large Machine Core
- 1x Frostclaw Circulator
Upgrade IV: Increased Weapon Stats, Unlocked Perk¶
- 450 Metal Shards
- 4x Slitherfang Earthgrinder
- 2x Large Machine Core
- 1x Scorcher Circulator
- 1x Tideripper Primary Nerve
Upgrade V: Increased Weapon Stats, Unlocked Perk, Unlocked Coil¶
- 600 Metal Shards
- 2x Apex Clamberjaw Heart
- 1x Apex Thunderjaw Heart
- 1x Luminous Brainstem
- 1x Slitherfang Primary Nerve
Perks¶
There are three different kinds of perks available for this.
- Reload Speed (+10% at Base Level, 25% at Level 4)
- Overdraw Damage (+15% at Level 1)
- Critical Hit Chance (+5% at Level 3, +15% at Level 5)
Best Use¶
Spike Throwers are best used for slow machines that you want to get rid of quickly. Although the damage they can deal is shockingly mighty, it takes quite a while to load them up and quick machines may get the better of you in that time.
They’re also great to use from some cover or a slight distance, where even the fastest machines might take a second to get to you.
Plasma Spikes in particular are great for use on Apex Machines, as they’re weak to Plasma. You can also shoot them at Glowblasters to cause a chain reaction and really inflict some damage.
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