The Impact Spike Thrower is part of the Spike Thrower archetype. Spike Throwers are simply spikes thrown that explode a few seconds after landing. While their execution can be very slow, they hit hard when they land, so they can be great in some situations.
The Impact Spike Thrower is one of the earliest accessible Spike Throwers in the game.
Description¶
This balanced Tenakth weapon can launch powerful non-explosive spikes. Spikes must be thrown at full draw in order to penetrate armor.
Where to get the Impact Spike Thrower¶
This weapon can be obtained after completing the four Salvage Contract Quests you receive from Larent in Barren Light. These include:
- Convoy Ambush
- Scavengers
- Alarm Antennas
- Elusive Fanghorn
Once you’ve done them all, Larent will gift you the Impact Spike Thrower.
Ammo Types¶
Name | Effect |
---|---|
Impact Spikes | Deals Impact damage |
Weapon Stats¶
Damage Type | Level | Damage |
---|---|---|
Impact damage | Base Level | 65 |
Impact damage | Level One | 73 |
Impact damage | Level Two | 85 |
Impact damage | Level Three | 98 |
Upgrades¶
Upgrade I: Increased Weapon Stats¶
- 50 Metal Shards: The main way to get these is by exploring crates.
- 1x Braided Wire: Dropped by machines. It’s possible for any machine in the game to drop one.
Upgrade II: Increased Weapon Stats, Unlocked Perk¶
- 75 Metal Shards
- 1x Braided Wire
- 1x Skydrifter Circulator: dropped from a Skydrifter after battle, or shot off during.
Upgrade III: Increased Weapon Stats, Unlocked Coil¶
- 85 Metal Shards
- 2x Braided Wires
- 1x Small Machine Core: Can get from any machine.
- 1x Skydrifter Razor Tail: Collect from a Skydrifter after battle.
Perks¶
At the Level Two upgrade, you’ll receive the Knockdown Perk (+10% damage).
Best Use¶
Spike Throwers are best used for slow machines that you want to get rid of quickly. Although the damage they can deal is shockingly mighty, it takes quite a while to load them up and quick machines may get the better of you in that time.
They’re also great to use from some cover or a slight distance, where even the fastest machines might take a second to get to you.
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