Hoshidan. A naginata and yumi wielder riding a great bird called a Kinshi.
Stat | Growth Rate |
---|---|
Health | 0% |
Strength | 5% |
Magic | 0% |
Skill | 15% |
Speed | 15% |
Luck | 15% |
Defense | 0% |
Resistance | 15% |
Weapons |
---|
Naginata/Lances, Yumi/Bows |
Skill | Effect |
---|---|
Air Superiority | Hit+30 and Avoid+30 when facing flying enemies |
Amaterasu | Allies within a 2-tile radius will recover 20% HP at the start of the player’s phase |
The Kinshi Knight is fast and has the movement of the Falcon Knight, but sacrifices the ability to heal in exchange for wielding two weapons, naginata and yumi. In exchange, the Kinshi Knight’s durability and Strength are a bit on the low side, so make sure you use the Kinshi Knight properly and you will be well rewarded. The Kinshi Knight isn’t designed to crush the opposition, but rather to fly in and weaken from afar, or pick off at close range, and can also be used to ferry units back and forth, while still maintaining opposition.
The Kinshi Knight might not be able to use staves like the Falcon Knight, but if you equip multiple members of your army with Amaterasu , you might never need a staff ever again! Amaterasu can stack with itself. However, if only one unit has Amaterasu, everyone around them within range will heal except that unit themself.
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