Hoshidan. A ninja who trains others. Uses shuriken and katana on missions.
Stat | Growth Rate |
---|---|
Health | 5% |
Strength | 5% |
Magic | 0% |
Skill | 20% |
Speed | 20% |
Luck | 0% |
Defense | 5% |
Resistance | 20% |
Weapons |
---|
Shuriken/Daggers, Katana/Swords |
Skill | Effect |
---|---|
Lethality | Skill x 0.25 % chance of instantly defeating the enemy in one hit (doesn’t work if the user only deals 0 damage to an enemy) |
Shurikenfaire | When user is equipped with a Shuriken/Dagger, damage output is increased by +5 points |
The Master Ninja builds upon the prowess of the Ninja and makes everything even better (and faster ). Lethality won’t be triggering often but it’s awesome and the ridiculously high Skill means the trigger rate isn’t actually that low. Shurikenfaire is definitely worth grabbing if your unit uses Shurikens or Daggers often, just like any other “-faire” skill. Collecting multiple “-faire” skills on one unit can make that unit a real juggernaut…and a magnet for MyCastle visits from people buying skills! Just in case you were curious.
Overall there’s very few problems with the Master Ninja. They are one of the best mage-killers in the game due to high Resistance growths. Their sheer speed and the mini-debuffs inflicted by the Shuriken gives them unprecedented accuracy, and almost guaranteed double-hits, as well. It’s a good thing you get one regardless of the game path you pick.
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