Nohrian. A soldier with a record of bravery. Wields swords and axes.
Stat | Growth Rate |
---|---|
Health | 20% |
Strength | 15% |
Magic | 0% |
Skill | 20% |
Speed | 15% |
Luck | 5% |
Defense | 10% |
Resistance | 0% |
Weapons |
---|
Katana/Swords, Clubs/Axes |
Skill | Effect |
---|---|
Sol | Skill % chance of recovering HP when attacking an enemy (half of what is dealt) |
Axebreaker | When enemy is equipped with a club/axe, Hit+50 and Avoid+50 |
More balanced and nimble than the Berserker in exchange for slightly lower Strength, the Hero has its own arsenal of great skills. Sol allows you to heal when you attack. The only caveat is that if the enemy has, say 2 HP left, and you hit for 20 damage, instead of recovering 10 HP you’ll only recover 1 HP. The only weakness of Sol is that it doesn’t augment damage like Luna or Rend Heaven would.
Axebreaker, like any “-breaker” skill, is great when dealing with axe wielders. Stacking multiple “-breaker” skills can make a unit basically immune to multiple types of weapons (for example, stacking Lancebreaker, Swordbreaker and Axebreaker would make a unit all-but impervious to the three most common weapon types).
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